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QoL Revamps

QoL Revamps

Summary:

This page lists quality of life changes and gameplay adjustments made in Comodo Party. Here you can compare the original effects with the new effects introduced on the server.


Card Revamps

The following cards have been adjusted to introduce new effects, prefixes/suffixes, or equipment locations.

Card Revamps
Card Effect Prefix/Suffix Location
Agav MATK + 5%, DEF - 10, [Mage Class] Max SP + 100 Panic Armor
MATK + 5%, DEF - 10, [Mage Class] INT + 1 Max SP + 100 - -
Alicel Flee Rate + 10 DEF - 5. Swift Armor
[Swordman, Thief, Merchant Class] STR + 2 Attack Speed + 5%, [Mage, Acolyte, Archer Class] Int + 2 Reduces Cast Time 5%. - -
Aliza Add a 5% chance of auto casting Wink of Charm on an enemy when the user receives Physical Damage. [Dancer, Gypsy] Auto cast chance increases to 10%. of Temptation Armor
Add a 5% chance of auto casting Wink of Charm on an enemy when the user receives Physical Damage. [Dancer, Gypsy] Auto cast chance increases to 15%. - -
Alligator Receive 5% less damage from Long Range Physical attack. [Cruiser, Anolian, Merman & Dragon Tail Card Combo]. Four Leaf Clover Accessory
LUK + 2, [Archer Class] Receive 10% less damage from Physical Ranged Damage. [+Merman & Green Ferus Card]. - -
Am mut Receive 10% more Experience Points from DemiHuman monsters. Receive 20% more damage from DemiHuman monster. Assassinator's Footgear
Increases Physical Damage inflicted on DemiHuman monster by 20%. Receive 10% more Experience Points from DemiHuman monster. FLEE - 30, Receive 40% more damage from DemiHuman monster Assassin's -
Amon Ra All Stats + 1. Add a 3% chance of auto casting Level 10 Kyrie Eleison on the user when the user receives Physical Damage. [Base Intelligence >= 99] Add a chance of auto casting Level 10 Kyrie Eleison is increased to 10%. Footgear Shield
Adds a 10% chance to autocast Level 10 Kyrie Eleison or Level 10 Angelus on the user when the user receives Physical Damage. [If the user's base INT is 90 or Higher] Adds Soft DEF + 10 for every 5 points of INT. of Protection -
Ancient Mimic Every 18 Base LUK, you gain 1 AGI. of Agility Switching Armor
Every 15 Base LUK, you gain 1 AGI. - -
Ancient Mummy Add a 3% chance of auto casting Level 5 Signum Crucis when the user receives Physical Damage. [+ Mummy Card] Perfect Hit (which never miss its target) + 20. Shining Cross Shield
Add a 10% chance of auto casting Level 5 Signum Crucis when the user receives Physical Damage. [+ Mummy Card] Adds + 30% Perfect Hit. Increases Physical and Magical Damage inflicted on Undead Mosnters by 10%. - -
Ancient Worm Receive 10% more Experience Points from Demon monsters. Receive 20% more damage from Demon monster. Witch Doctor's Footgear
Increases Physical Damage inflicted on Demon monster by 20%. Receive 10% more Experience Points from Demon monster. FLEE - 30, Receive 40% more damage from Demon monster. Exorcist's -
Andre ATK + 20 Hurricane Weapon
ATK + 20. [Refine +9 or higher] Additional ATK + 5. - -
Andre Egg Maximum HP + 5%. Excellent Shield
DEF + 5. [Refine +7 or higher] ADditional DEF + 5. - -
Anolian Add a 3% chance of auto casting Level 1 Attention Concentrate on the user when the user receives Physical Damage. If the user has mastered the skill at Level 10, it will cast Level 10 Attention Concentrate. [Cruiser, Alligator, Merman & Dragon Tail Card Combo]. of Clarity Armor
Perfect Dodge + 3, [Archer Class] HIT +5%. [+Merman & Dragon Tail Card]. - -
Anopheles Add a chance of gaining 'Tentacle and Cheese Gratin' each time an Insect monster is killed. of Value Accessory
AGI + 2, [If the user's base AGI is 40 or lower] Additional AGI + 3. Hidden Agility -
Antonio Add a 50% chance of auto casting Level 1 Teleport on the user when the user receives Physical Damage. of Escape Armor
Add a 30% chance of auto casting Level 1 Holy Light on an enemy when the user receive Physical Damage. Lighthouse -
Apocalipse VIT + 2, If compounded on an armor with Refine Rate +9 or higher, Maximum HP + 800. Prime Armor
VIT + 2 MaxHP + 800. [Refine +9 or higher] Additional VIT + 3 MaxHP + 1200. High Level -
Archdam ATK + 10 Increase Casting Time by 20%. [+ Permeter, Freezer & Heater Card] INT + 1 STR + 1 DEF + 2 SP Recovery + 10% Inflict 10% more damage with Shield Chain and Sacrifice. Reduce Casting Time by 10%. [Crusader, Paladin] Blesses an Armor with the Holy Property. of Paladin Armor
Critical Damage +10% Critical + 7 on DemiHuman monsters. Killing Weapon
Archer Skeleton Ranged Attack Damage + 10%. - Weapon
Increases damage with Physical Ranged attacks by 10%. -
Arclouze If card is compounded on a Shield with refine rate of +5 or lower, DEF + 2 and MDEF + 3. Magic-Proof Shield
MDEF + 5. [Refine + 7 or higher] Additional MDEF + 5. of Resist Spell Power -
Argos Increase resistance to Stone Curse status by 20%. DEF + 1 Hypnotic Shield
DEF + 10. Decrease DEF by an amount equal to the refine rate of the equipment this card is compounded on. of Self-defense -
Armeyer Dinze Add a chance of gaining 'Clam Soup' each time a Fish monster is killed. Stamina Accessoryy
VIT + 2, [If the user's base VIT is 40 or lower] Additional VIT + 3 Hidden Vitality -
Assassin Cross Enables use of Level 3 Cloaking. of Shadow Garment
Enables use of Level 3 Cloaking. Additionally, the caster receives an Ethereal Cloak while Cloaking. [Ethereal Cloak] Reduces damage taken by 90% with a 5-second cooldown. - -
Assaulter Inflict 10% more damage with Critical attacks. Critical Rate + 7 on DemiHuman monster. [+ Solider, Permeter, Freezer & Heater Card] Add a 0.3% chance of auto casting Level 1 Weapon Perfection on the enemy when attacking. HP Recovery + 50% Maximum HP + 20% STR + 10 Add a 5% chance of gaining 'Red Potion' item each time a monster is killed. [Swordman Class] Red, Yellow and White Potions restore 50% more HP. Killing Weapon
MaxHP - 20% DEF - 30, [Swordman Class] MaxSP + 100. [+ Soldier & Permeter Card] Critical + 30 HP Recovery + 50%. [+ Freezer & Heater Card] ATK + 30 ASPD + 20%. of Assault Armor
Atroce ATK + 25 When dealing a physical attack there is a small chance that for 10 seconds your ASPD will increase by 100%. Beast Weapon
DEF - 30. Adds a 5% chance to transform into Atroce for 10 seconds when dealing Physical Melee Damage. This effect has a 10-second cooldown. While transform, the user gains +100% ASPD, ATK + 100 and CRIT + 20, Drains 50% of the users MaxHP when the armor is unequipped. - Armor
Baby Leopard LUK + 3 [Merchant Class] Make an armor indestructible (except in upgrade attempts). [Raggler, Zipper Bear, Hylozoist & Myst Case Card Combo]. Lucky Fluke Armor
LUK + 3. - Accessory
Bapho Jr. AGI + 3, Critical Rate + 1%. of Rogue Garment
AGI + 3, Critical Rate + 1%. [Refine +9 or higher] AGI + 2 Critical + 4. - -
Baphomet Endow a weapon with damage that will splash 9 cells around the character with each attack. HIT - 10. Scythelike Weapon
HIT - 50. Deals splash damage in a 5x5 area around the target when dealing an auto attack. - -
Baroness of Retribution Add a chance of gaining 'Fried Sweet Potato' each time an Angel monster is killed. Snack Accessory
LUK + 2, [If the user's base LUK is 40 or lower] Additional LUK + 3. Hidden Luck -
Beetle King Gain 5 SP each time a Fish monster is killed by a Physical Melee Damage. Drain 5 SP as the weapon is unequipped. of Marine Soul Eater Weapon
Gain 5 SP each time a Fish monster is killed by a Physical Melee Damage. Drain 5 SP as the weapon is unequipped. [Refine +9 or higher] Increases Physical Damage inflicted on Fish monsters by 10%. Seaforce Soul Gain -
Blazer Add a chance of gaining a Food item each time a monster is killed. Rationing Accessory
Adds a 10% chance of auto casting Level 1 Fire Bolt on the target when attacking. Firebolt Garment
Blue Acidus Maximum SP + 40 [When compounded into an item with refine rate of 0~4] Additional Maximum SP + 40 SP Recovery + 5%. Low Level Headgear
Increases Physical Damage inflicted on Dragon monsters by 10%. [Gold Acidus Card Set]. of Dragonslayer -
Bongun Add a 2% chance of auto casting Level 1 Bash on an enemy when attacking. The Bash skill shoves the enemy 5 cells back. Receive 100% more damage from Munaks. [Munak & Hyegun Card Combo]. of Knock-Back Accessory
Add a 1% chance of auto casting Level 1 Bash on an enemy when attacking. If the user has mastered the skill at Level 10, it will cast Level 10 Bash. [Yao Jun Card Set]. of Auto Bash Headgear
Brilight Add a 6% chance of auto casting 'Silence' on an enemy when the user receives Physical Damage. of Reticence Armor
Add a 10% chance of auto casting 'Silence' on an enemy when the user receives Physical Damage. of Silence -
Carat INT + 2 [When compounded into an item with refine rate of +9 or higher] Maximum SP + 150. Maestro Headgear
INT + 2 MaxSP + 50. [When compounded into an item with refine rate of +9 or higher] Additional INT + 2 MaxSP + 150. Genius -
Caterpillar Reflect single target Magic back at the caster (Success Chance 5%). MDEF + 3. of Plant Soul Eater Headgear
Reflect single target Magic back at the caster (Success Chance 5%). MDEF + 3. [Refine +9 or higher] Increases Phsyical Damage inflicted on Plant monster by 10% Plant Soul Gain Weapon
Chimera Add a 3% chance of auto casting Poison on an enemy when the user receives Physical Damage. [Assassin, Assassin Cross] Poison chance increases to 9%. Venomous Charge Armor
MaxHP + 10% Add a 30% chance of auto casting Poison on an enemy when the user receives Physical Damage. of Poison Charge -
Choco Perfect Dodge + 5 Flee Rate + 10. Elven-Enchanted Garment
Perfect Dodge + 5 Flee Rate + 20. Casted by Elf -
Chonchon AGI + 1 Flee Rate + 2 [Dragon Fly Card Combo]. Light Footgear
AGI + 2 FLEE + 20. [Dragon Fly Card Set]. - Armor
Christmas Cookie Receive 10% more Experience Points from Angel monsters. Receive 20% more damage from Angel monster. Fallen Angel's Footgear
Increases Physical Damage inflicted on Angel monster by 20%. Receive 10% more Experience Points from Angel monster. FLEE - 30, Receive 40% more damage from Angel monster. - -
Cloud Hermit Every time you kill a Plant monster, there is a 1% chance of gaining a "Box of Gloom". Dark Sky Accessory
Reduces incoming critical hit chance by 5%. Add 0.5% chance of gaining Box of Gloom each time a monster is defeated. of Cloudy Day -
Coco Increase resistance to Sleep status by 20%. DEF + 1. of Sandman Headgear
AGI + 1 [Refine +8 or higher] Additional AGI + 2 FLEE + 10 [Refine +9 or higher] Additional AGI +2 FLEE + 10. Agile -
Condor Flee Rate + 10 Quick Garment
FLEE + 25 DEF - 10 Decrease FLEE by an amount equal to 2 times the refine rate of the equipment this card is compounded on. - -
Cookie LUK + 2 Inflict 10% more damage with Holy Light. [Geographer, Rideword, Enchanted Peach Tree & Seal Card Combo]. of Chance Accessory
LUK + 3 [Acolyte Class] Inflict 20% more damage with Holy Light. Inflict 10% more damage with Exorcismus. [+ Georgrapher & Rideword Card]. - Footgear
Cornutus Make an armor indestructible (except in upgrade attempts). DEF + 1. Immortal Armor
DEF + 2 Makes the armor unbreakable (except in upgrade attempts). [Refine +7 or higher] MaxHP + 10%. - -
Cramp Add a 1% chance of gaining a certain amount of Zeny each time a monster is killed. [+ Tarou Card] STR + 3. Greedy Headgear
STR + 2 [+ Tarou Card] Additional STR + 2. Quadraple-Forced -
Creamy Fear Add a 6% chance of auto casting 'Confusion' on an enemy when the user receives Physical Damage. of Mayhem Armor
Add a 10% chance of auto casting 'Confusion' on an enemy when the user receives Physical Damage. of Chaos -
Dark Frame Add a 6% chance of auto casting 'Stone Curse' on an enemy when the user receives Physical Damage. Solidifying Armor
Add a 10% chance of auto casting 'Stone Curse' on an enemy when the user receives Physical Damage. of Hardening -
Dark Illusion Maximum HP and SP - 10% Reduce Casting Time by 10%. [+ Dark Lord Card] Reduce Casting Time by 20%. Reduce cast time by an additional 10%. Spell Master's Headgear
Reduce Casting Time by 10%. of Spell Master -
Dark Lord Add a 10% chance of auto casting Level 5 Meteor Storm on an enemy when the user receives Physical Damage. [+ Dark Illusion Card] Maximum HP and SP + 20%. Reduce cast time by an additional 10%. of Doom Footgear
Increases damage of Meteor Storm by 50%. Add a 10% chance of auto casting Level 10 Meteor Storm on an enemy when the user receives Physical Damage. [+ Dark Illusion Card] Additional MaxHP + 20% MaxSP + 20% Reduces Cast Time by 15%. - -
Demon Pungus Add a 6% chance of auto casting 'Sleep' on an enemy when the user receives Physical Damage. Mesmerizing Armor
Add a 10% chance of auto casting 'Sleep' on an enemy when the user receives Physical Damage. of Hypnotism -
Despero of Thanatos INT - 6 Increase INT by an amount equal to the refine rate of the equipment this card is compounded on. Thickheaded Shield
INT - 5 Increase INT by an amount equal to the refine rate of the equipment this card is compounded on. [Refine +8 of higher] Additional INT + 1. - -
Detardeurus MDEF -20 Gains immunity against Frozen, Freezing, and Burn status. Has a 5% chance of autocasting Level 1 Land Protector around the user when the user receives magical attack. of Magic Shelter Armor
MDEF -20 Gains immunity against Frozen status. Has a 10% chance of autocasting Level 1 Land Protector around the user when the user receives magical attack. - -
Diabolic Gain 5 SP each time a Demon monster is killed by a Physical Melee Damage. Drain 5 SP as the weapon is unequipped. of Demon Soul Eater Weapon
Gain 5 SP each time a Demon monster is killed by a Physical Melee Damage. Drain 5 SP as the weapon is unequipped. [Refine +9 or higher] Increases Physical Damage inflicted on Demon monster by 10%. Demonic Soul Gain -
Dimik VIT - 5 Increase VIT by an amount equal to the refine rate of the equipment this card is compound on. Weaken Armor
VIT - 5 Increase VIT by an amount equal to the refine rate of the equipment this card is compound on. [Refine +8 or higher] Additional VIT + 2. - -
Disguise Add a 3% chance of auto casting 'Silence' on an enemy when the user receives Physical Damage. [Base Vitality >= 77] Add a chance of auto casting 'Silence' is increased to 9%. Soundless Armor
Add a 5% chance of auto casting 'Silence' on an enemy when the user receives Physical Damage. [Base Vitality >= 77] Add a chance of auto casting 'Silence' is increased to 15%. of Silence -
Doppelganger Enable faster Attack Speed so long as the weapon to which this card is compounded is equipped. of Berserk Weapon
Attack Speed + 30%, Adds a 15% chance to summon a clone of the user for 5 seconds when dealing an auto attack. - -
Dragon Egg Add a chance of gaining 'Honey Herbal Tea' each time a Dragon monster is killed. Drink Accessory
INT + 2 [If the user's base INT is 40 or lower] Additional INT + 3. Hidden Intelligence -
Dragon Fly AGI + 1 [+ Chonchon Card] Flee Rate + 18. of Highlight Garment
AGI + 1 [+ Chonchon Card] Flee Rate + 20. [Refine +8 or higher] Additional AGI + 2 FLEE + 20. - -
Dragon Tail AGI + 1 Flee Rate + 10 Inflict 5% more damage with Double Strafing and Arrow Shower. [Cruiser, Anolian, Alligator & Merman Card Combo]. Bow-Master's Garment
HIT + 10, [Archer Class] inflict 3% more damage with Long Range Physical attack. [+ Merman & Anolian Card]. of Bow Master Accessory
Drake Nullify reduction in damage inflicted on enemies resulting from enemy's size. of Infinity Weapon
Removes the size pinalties of the weapon. Adds a 5% chance to autocast Level 5 Water Ball on the target when attacking. - -
Driller Gain 5 SP each time a Dragon monster is killed by a Physical Melee Damage. Drain 5 SP as the weapon is unequipped. of Dragon Soul Eater Weapon
Gain 5 SP each time a Dragon monster is killed by a Physical Melee Damage. Drain 5 SP as the weapon is unequipped. [Refine +9 or higher] Increases Physical Damage inflicted on Dragon monsters by 10%. Dragonic Soul Gain -
Echio ATK + 15 [Swordman Class] Max HP + 500. Mad Armor
ATK + 20 DEF - 5 [Swordman Class] STR + 1 Max HP + 700. Madness -
Eclipse VIT + 1 [+ Lunatic Card] Flee Rate + 18. Magic Resistant Garment
VIT + 1 [+ Lunatic Card] DEF + 5 [Refine +8 or higher] Additional VIT + 2 DEF + 5. Strong -
Eddga Enable effect of the Endure skill so long as the Footgear to which this card is compounded is equipped. Maximum HP - 25%. Bearer's Footgear
Enable effect of the Endure skill so long as the Footgear to which this card is compounded is equipped. Maximum HP - 25%, Adds a 15% chance to autocast Level 10 Magnum Break on the enemy when the user receives Physical Damage. - -
Eggyra SP Recovery + 15% of Witch Footgear
SP Recovery + 15% [Refine +7 or higher] Additional SP Recovery + 5% - -
Elder Willow INT + 2. Erudite Headgear
INT + 2 [+ Willow Card] Additional INT + 1. - -
Enchanted Peach Tree Add a 2% chance of auto casting Level 1 Heal on the user when attacking. If the user has mastered the skill at Level 10, it will cast Level 10 Heal. [Geographer, Rideword, Cookie & Seal Card Combo]. Rejuvenating Shield
HP Recovery + 10% [Acolyte Class] SP Recovery + 10%. - Garment
Evil Nymph INT + 1 Maximum SP + 50 [Loli Ruri, Parasite, Miyabi Doll, Harpy & Bloody Butterfly Card Combo]. Prodigy Headgear
INT + 1 [Mage Class] Maximum SP + 50 [+ Loli Ruri & Miyabi Doll Card]. - Accessory
Evil Snake Never be affected by Blind and Curse effects. INT + 3. Curse Lift Headgear
Never be affected by Blind and Curse effects. INT + 10. - -
Explosion Receive 10% more Experience Points from Dragon monsters. Receive 20% more damage from Dragon monster. Dragon Slayer's Footgear
Increases Physical Damage inflicted on Dragon monster by 20%. Receive 10% more Experience Points from Dragon monster. FLEE - 30, Receive 40% more damage from Dragon monster. - -
Fabre VIT + 1 Maximum HP + 100. Vital Weapon
VIT + 1 Maximum HP + 2% [Refine +9 or higher] Additional MaxHP + 3%. - -
False Angel Gain 5 SP each time an Angel monster is killed by a Physical Melee Damage. Drain 5 SP as the weapon is unequipped. of Angel Soul Eater Weapon
Gain 5 SP each time a Angel monster is killed by a Physical Melee Damage. Drain 5 SP as the weapon is unequipped. [Refine +9 or higher] Increases Physical Damage inflicted on Angel monster by 10%. Angelic Soul Gain -
Female Thief Bug AGI + 1 Flee Rate + 1. Shrewd Weapon
AGI + 2 DEF - 5 [Refine +7 or higher] ATK + 5 Flee + 5 Attack Speed + 5%. - Headgear
Freezer Maximum HP + 300 [When compounded into an item with refine rate of +9 or higher] Inflict 10% more damage with Bash. [Solider, Assaulter, Permeter & Heater Card Combo]. Sword-Master's Footgear
MaxHP + 300 [ Swodman Class] Attack Speed + 3% [+ Assaulter & Heater Card]. of Sword Master Garment
Frus Reflect single target Magic back at the caster by 2 times the refine rate chance. When used by a mage type character, MDEF + 3. However, the reflect chance increases only up to + 10 refine. [Mage Class] MDEF + 3 of Magic Mirror Armor
Every refine add chance by 2% of reflecting magic damage [Mage Class] MDEF + 3 - -
Gajomart Receive 10% more Experience Points from Plant monsters. Receive 20% more damage from Plant monster. Havoc Bringer's Footgear
Increases Physical Damage inflicted on Plant monster by 20%. Receive 10% more Experience Points from Plant monster. FLEE - 30, Receive 40% more damage from Plant monster. of Nature Destroyer Every
Galion HIT + 5, Increase damage on Water Property enemies by 5%. of Sharkia Accessory
Decreases critical damage received by 10%. Reduces incoming critical hit chance by 3%. Anti-Critical -
Gargoyle Every time you kill an Insect monster, there is a 1% chance of gaining a "Box of Thunder". of Serenity Accessory
Reduces incoming critical hit chance by 5%. Add 0.5% chance of gaining Box of Thunder each time a monster is defeated. of Clear Sky -
Gazeti Add a 5% chance of auto casting Level 2 Cold Bolt on the enemy when attacking. of Hail Accessory
Add a 5% chance of auto casting Level 3 Cold Bolt on the enemy when attacking. - -
General Egnigem Cenia Every 10 seconds, you recover 50 HP and 10 SP. Increases Maximum HP and Maximum SP by 10%. of Regeneration Footgear
Increases Maximum HP and Maximum SP by 10% Adds a 5% chance to restore 7% HP and 7% SP every 2 seconds for 10 seconds when the user receives Physical Damage. - -
Geographer Add a 3% chance of auto casting Level 2 Blessing on the user when the user receives Physical Damage. If the user has mastered the skill at Level 10, it will cast Level 10 Blessing. [+ Rideword, Enchanted Peach Tree, Cookie & Seal Card] VIT + 10 Reduce Casting Time by 10%. Reduce 10% SP comsumption. [Acolyte Class] Receive 30% less damage from Demon and Undead monster. Receive 5% more Experience Points from Demon and Undead monsters. Blessed Armor
MDEF - 30 MaxSP - 50% [Acolyte Class] MaxHP + 600 [+ Rideword & Cookie Card] LUK + 30 Reduces Cast Time by 10% [+ Enchanted Peach Tree & Seal Card] Critical Damage + 20% Reduces SP Consumption of skills by 50%. - -
Ghoul Increases resistance to the Poison status by 20%. DEF + 1. Viper's Headgear
SP Recovery + 10% [+ Zombie Card] Additional VIT + 3 SP Recovery + 10%. of Spell -
Giant Spider Add a 6% chance of auto casting 'Poison' on an enemy when the user receives Physical Damage. of Venom Armor
Add a 10% chance of auto casting 'Poison' on an enemy when the user receives Physical Damage. - -
Giant Whisper Flee Rate + 10 [Base STR >= 80] ATK + 20 [Base VIT >= 80] Maximum HP + 3% [Base LUK >= 80] Critical Rate + 3. Mystic Garment
Flee Rate + 15 [Base STR >= 60] ATK + 20 [Base VIT >= 60] Maximum HP + 5% [Base LUK >= 60] Critical Rate + 5. - -
Gibbet Card [When compounded into an item with refine rate of 0~5] MDEF + 5. of Magical Immunity Headgear
MDEF + 5 [Refine +7 or higher] Additional INT + 2 MDEF + 5. of Resist Spell Power -
Gig Gain 5 SP each time an Insect monster is killed by a Physical Melee Damage. Drain 5 SP as the weapon is unequipped. of Insect Soul Eater Weapon
Gain 5 SP each time a Insect monster is killed by a Physical Melee Damage. Drain 5 SP as the weapon is unequipped. [Refine +9 or higher] Increases Physical Damage inflicted on Insect monster by 10%. Insect Soul Gain -
Goat If the card is compounded on an armor that is refined to +5 or below, DEF +2 and MDEF +5. Spell-Proof Armor
DEF + 2 MDEF + 5 [Refine +9 or higher] Additional MDEF + 10. of Resist Spell Power -
Gold Acidus Maximum HP and SP + 4% [When compounded into an item with refine rate of 0~4] Additional Maximum HP and SP + 4% HP and SP Recovery + 5%. Low Level Footgear
Reduces damage taken from Dragon monsters by 10%. [+ Blue Acidus Card] Maximum HP and SP + 10% HP and SP Recovery + 10%. of Dragonslayer -
Grand Peco Add a 5% chance of auto casting Level 1 Gloria on the user when the user receives Physical Damage. [+ Peco Peco Card] DEF + 3 VIT + 3. Anti-Magic Headgear
Add a 5% chance of auto casting Level 1 Gloria on the user when the user receives Physical Damage. DEF + 2 VIT + 2 [+ Peco Peco Card] Additional DEF + 3 VIT + 3. - Garment
Greatest General Add a 0.2% chance of auto casting Level 5 Call Spirits on the user when attacking. [Acolyte Class] The chance is increased to 2%. Mana Sphere Accessory
Add a 0.5% chance of auto casting Level 5 Call Spirits on the user when attacking. [Acolyte Class] The chance is increased to 5%. - -
Green Ferus VIT + 1 Maximum HP + 10% [+ Cruiser, Anolian, Alligator & Dragon Tail Card] DEX + 5 Inflict 5% more damage with Arrow Vulcan, and inflict 10% more damage with Musical Strike and Throw Arrow. [Bard, Dancer, Clown, Gypsy] Add a 5% chance of auto casting Level 2 Tarot Card of Fate on the enemy when attacking. of Wonderer Footgear
INT + 2 [Archer Class] MaxSP + 50 [+ Merman & Alligator Card]. - Accessory
Gremlin Add a chance of gaining 'Bomber Steak' each time a Brute monster is killed. Healthy Accessory
STR + 2 [If the user's base STR is 40 or lower] Additional STR + 3. Hidden Strength -
Grizzly Add a 3% chance of auto casting 'Blind' on an enemy when the user receives Physical Damage. [+ Bigfoot Card] 'Blind' chance increases to 9%. Sightless Armor
Add a 3% chance of auto casting 'Blind' on an enemy when the user receives Physical Damage. [If the user's base AGI is 70 or higher] 'Blind' chance increases to 15%. of Blind -
Grove Add a chance of gaining 'Fruit Mix' each time a Formless monster is killed. Sweety Accessory
DEX + 2 [If the user's base DEX is 40 or lower] Additional DEX + 3. Hidden Dexterity -
Gryphon Flee Rate + 2 Critical Rate + 7 [Swordman Class] Add a 1% chance of auto casting Level 5 Bowling Bash on the enemy when attacking. Wild Weapon
ATK + 30, Movement Speed + 10%. - Footgear
Gullinbursti Receive 10% more Experience Points each time a Fish monster is killed. Receive 20% more damage from Fish monster. Fisherman's Footgear
Increases Physical Damage inflicted on Fish monster by 20%. Receive 10% more Experience Points from Fish monster. FLEE - 30, Receive 40% more damage from Fish monster. - -
Harpy Add a 15% resistance against Neutral Property attacks. Inflict 5% more damage with Napalm Beat. [Loli Ruri, Parasite, Miyabi Doll, Evil Nymph & Bloody Butterfly Card Combo]. Vicious Garment
Inflict 5% more damage Napalm Beat. [Mage Class] Increases resistance against Neutral element attacks by 5%. [+ Loli Ruri & Bloody Butterfly Card]. - Accessory
Heater Critical Rate + 3 [Swordman Class] Perfect Dodge + 3 [Solider, Assaulter, Permeter & Freezer Card Combo]. Evasion Accessory
FLEE + 5 [Swordman Class] Additional FLEE + 10 [+ Assaulter & Freezer Card]. Every Footgear
High Orc DEF + 1 Reflect 5% of all Physical Melee Damage back to the enemy which inflicted it. of Retaliation Shield
DEF + 2 Reflect 5% of all Physical Melee Damage back to the enemy which inflicted it. [Refine +9 or higher] Additional DEF + 3 Reflect 5% of all Physical Melee Damage back to the enemy which inflicted it. - -
High Priest Every time you receive a Magical or a Physical Damage, small chance to auto-spell Level 1 Assumptio on yourself. Protection Armor
Grants immunity to Silence. Adds a 5% chance to autocast Level 1 Assumpltion on the user when the user receives Physical or Magical Damage. Adds a 10% chance to autocast Level 1 Lex Aeterna on the enemy when the user receives Physical or Magical Damage. - -
Hill Wind Inflict 5% more damage with Thunder Storm, Jupitel Thunder and Lord of Vermilion. -50 SP when unequipped. Sylph Weapon
Increases damage of Wind element magic by 10%. Inrease resistance against Earth element attacks by 10%. Increases Cast Time by 5%. - -
Hillsrion ATK + 25. Violent Weapon
ATK + 25 [Refine +9 or higher] Additional ATK + 10. - -
Holden LUK + 2 [+ Raggler, Zipper Bear, Muka & Baby Leopard Card] STR + 4 Maximum HP and SP + 7% Inflict 20% more damage with Mammonite. Gain 1 SP on every physical attack on enemies. [Alchemist, Creator] Add a 1% chance of auto casting Level 1 Adrenaline Rush on the user when attacking. Add a chance of gaining "Glistening Coat" or "Stem" each time a monster is killed. of Creator Headgear
ATK + 20 [Merchant Class] Make a weapon indestructible (except in upgrade attempts). Persistent Weapon
hornet STR + 1 ATK + 3. Martyr Weapon
STR + 1 ATK + 10 [Refine +9 or higher] Additional STR + 1. - -
Hylozoist Add a chance of transforming a monster while fighting. [+ Raggler, Zipper Bear, Myst Case & Baby Leopard Card] Restore 2 SP every time when attacking. Inflict 20% more damage with Mammonite. LUK + 10 [Merchant Class] Add a chance of gaining "Old Purple Box" each time a monster is killed. Reflect single target Magic back at the caster (Success Chance 20%). Polymorphic Accessory
MaxHP and MaxSP - 30% [Merchant Class] All Stats + 2, [+ Holden & Myst Case Card] HP recovery + 30% SP Recovery +50%, [+ Zipper bear & Raggler Card] Attack Speed by + 15% Gains 1 SP with each Physical Attack [+ Yellow Novus & Waste Stove Card] Dex + 10 LUK + 10. - Armor
ice Titan VIT +2 Has a chance to gain DEF +10 for 10 seconds when the wearer receives physical or magical damage. of Flaw Footgear
DEF + 5 has a 10% chance to gain DEF + 10 for 5 seconds when the wearer receives Physical or Magical Damage. - -
Incubus INT -3 Maximum SP +150 SP Recovery -20% [+ Succubus Card]. Fatasm Headgear
INT - 1 Maximum SP + 150 SP Recovery - 10% [+ Succubus Card]. of Nightmare -
Injustice Add a 5% chance of auto casting Level 1 Sonic Blow on the enemy when attacking. [+ Zherlthsh Card]. Extending Weapon
Add a 5% chance of auto casting Level 1 Sonic Blow on the enemy when attacking. If the user has mastered the skill at Level 10, it will cast Level 10 Sonic Blow. [+ Zherlthsh Card] - -
Iron Fist Receive 10% more Experience Points from Formless monsters. In a shared-party, any member can kill the Formless monster, but only the wearer will get the extra EXP. Receive 20% more damage from Formless monster. Veteran Hunter's Footgear
Increases Physical Damage inflicted on Formless monster by 20%. Receive 10% more Experience Points from Formless monster. FLEE - 30, Receive 40% more damage from Formless monster. - -
Jing Guai Every time you kill an Angel monster, there is a 1% chance of gaining a "Box of Sunlight". of Dawn Accessory
Reduces incoming critical hit chance by 5%. Add 0.5% chance of gaining Box of Sunlight each time a monster is defeated. - -
Joker Enables use of Level 1 Steal. of Moonlight Accessory
Adds a 5% chance of auto casting Level 1 Soul Strike on the target when doing a physical attack. - -
Kapha [When compounded into an item with refine rate of 0~5] MDEF + 8. Magically Shielded Garment
MDEF + 5 [Refine +7 or higher] Additional MDEF + 10. of Resist Spell Power -
Karakasa Add a 5% chance of auto casting 'Confusion' on an enemy when the user receives Physical Damage. [Base Strength >= 77] Add a chance of auto casting 'Confusion' is increased to 15%. Terrorizing Armor
Add a 3% chance of auto casting 'Confusion' on an enemy when the user receives Physical Damage. [Base Strength >= 70] Add a chance of auto casting 'Confusion' is increased to 9%. of Panic -
Kavach Icarus Flee Rate + 10 [When compounded into an item with refine rate of 0~4] Additional Flee Rate + 10 Perfect Dodge + 1. Low Level Garment
FLEE + 10 Critical + 2 [Refine +7 or higher] Additional FLEE + 10 Perfect Dodge + 5. - -
Killer Mantis Add a 6% chance of auto casting Bleeding on an enemy when the user receives Physical Damage. Traumatic Armor
Add a 10% chance of auto casting Bleeding on an enemy when the user receives Physical Damage. of Bleeding -
Ancient Increases damage on Formless monster by 5%. A small chance to get Rough Oridecon and Rough Eluminium from Formless monster. Miner's Headgear
Adds a 0.5% chance to get Rough Oridecon and Rough Elunium from monster. - -
Kraben Add a 6% chance of auto casting 'Blind' on an enemy when the user receives Physical Damage. of Blackout Armor
Add a 10% chance of auto casting 'Blind' on an enemy when the user receives Physical Damage. - -
Ktullanux Increases damage against Fire Property monsters by 50%. Add a 3% chance of auto casting Level 10 Frost Nova on an enemy when the user receives Physical Damage. Jack Frost's Armor
Increases damage against Fire Property monsters by 50%. Adds a 5% chance to autocast Level 10 Storm Gust on the target when the user receives Physical or Magical Damage. Adds a 15% chance to autocast Level 10 Frost Diver on the target when the user receives Physical or Magical Damage. - -
Kukre AGI + 2. Athletic Accessory
AGI + 3. - -
Lady Tanee Maximum HP - 40% Maximum SP + 50% Add a 2% chance of gaining 'Banana' each time a monster is killed. Double Banana's healing rate. Manaful Footgear
MaxHP - 50% MaxSP + 70% The user is protected by Mana Shield when taking damage. [Mana Shield] Damage is taken from SP instead of HP. Any excess damage when the user's SP reachest 0, or if the user's SP is already at 0, will be dealt to HP normally. Mana Pool Headgear
Laurell Weinder Inflict 3% more damage with Frost Nova and Storm Gust. -50 SP when unequipped. Undine Weapon
Increases damage of Water element magic by 10%. Increase resistance against Wind element attacks by 10%. Increases Cast Time by 5%. - -
Loli Ruri Add a 5% chance of auto casting Level 3 Heal on the user when the user receives Physical Damage. [+ Parasite, Miyabi Doll, Evil Nymph, Harpy & Bloody Butterfly Card] DEF + 5 MDEF + 5 Maximum HP + 500 Inflict 10% more damage with Fire, Cold and Lightning Bolt skill. [Mage Class] MATK + 3% Reduce Casting Time by 15%. of the Stix Armor
MaxSP - 30% SP recovery - 50% [Mage Class] Increases resistance against Neutral element attacks by 10%. [+ Miyabi Doll & Evil Nymph Card] Dex + 5 Increases Fire and Water elemental magic damage by 20%. [+ Harpy & Bloody Butterfly Card] Reduce Casting Time by 10%. Increases Earth and Wind elemental magic damage by 20%. - -
Lunatic LUK + 1 Critical Rate + 1 Perfect Dodge + 1 [Eclipse Card Combo]. Lucky Weapon
VIT + 2 DEF + 5 [Eclipse Card Set]. Fit Armor
Majoruros Add a 6% chance of auto casting Stun on an enemy when the user receives Physical Damage. Crippling Armor
Add a 10% chance of auto casting Stun on an enemy when the user receives Physical Damage. Binding Stun -
Male Thief Bug AGI + 2. of Hermes Footgear
AGI + 2 DEF - 5 [Refine +7 or higher] ATK + 5 FLEE + 5 Attack Speed + 5% Astute -
Margaretha Sorin Add a 15% chance of auto casting Level 5 Lex Divina on an enemy when the user receives Magical Damage. INT + 1 of Magic Sealing Headgear
Add a 25% chance of auto casting Level 5 Lex Divina on an enemy when the user receives Magical Damage. INT + 1 Every -
Marin Add a chance of gaining 'Jellopy or Large Jellopy' each time a monster is killed. of Jellopy Accessory
MATk + 3 [If the user's base INT is 40 or higher] Additional MATK + 3. Magical Training -
Marine Sphere Enables use of Level 3 Magnum Break. Blast Accessory
DEF + 5 Add a 10% chance of auto casting Level 5 Magnum Break when the user receives Physical Damage. - Garment
Martin Increase resistance to Blind status by 20%. DEF + 1. of Cleric Headgear
DEF + 1 MDEF + 1 [Refine +7 or higher] Additional DEF + 2 MDEF + 2. Safety -
Mastering LUK + 1 [+ Poring] Flee Rate + 18. Lucky Streak Garment
LUK + 1 [+ Poring Card] Critical + 5 [Refine +8 or higher] Additional LUK + 2 Critical + 5. High Luck -
MasterSmith Add a 10% chance of breaking the enemy's weapon and a 7% chance of breaking the enemy's armor when attacking. of Hollgrehenn Weapon
Adds a 10% chance to damage the targets weapon when dealing a Physical Attack. Adds a 7% chance to damage the targets armor when dealing a Physical Attack. Adds a 5% chance to consume 5% of MaxHP to increase Physical Attack by 25% for 5 seconds when attacking. Adds a 1% chance to trigger Rejuvenation when attacking. [Rejuvenation] Restores 5% of MaxHP. of Holgren -
Matyr Maximum HP + 10% AGI + 1. Green Footgear
Maximum HP + 10% AGI + 1 [Refine +7 or higher] Additional AGI + 1. - -
Megalith If refine rate of compounded footgear is +5 or lower, MDEF +7. of Mystical Resistance Footgear
INT + 2 MDEF + 10. of Resist Spell Power -
Megalodon Increase resistance to the Freeze status by 20%. DEF + 1. Atomic Shield
MDEF + 10 Decrease MDEF by an amount equal to the refine rate of the equipment this card is compounded on. of Self-taught -
Merman HP and SP Recovery + 10% [+ Cruiser, Anolian, Alligator & Dragon Tail Card] Inflict 20% more damage with Long Range Physical attack. AGI + 5 DEX + 3 Perfect Hit (which never miss its target) + 20%. [Archer Class] Receive 5% more Experience Points from Brute monsters. Add a chance of auto casting 'Coma' on Brute monster when attacking. Dashing Footgear
Hit - 50% Attack Speed - 10% [Archer Class] Inflict 10% more damage with Long Range Physical attack. [+ Anolian & Dragon Tail Card] STR + 20 LUK + 10 [+ Green Ferus & Alligator Card] INT + 10 Reduces Cast Delay of all skills by 20%. - Armor
Mi Gao Receive 50% less damage from Guardians during War of Emperium hours. Charging Shield
Enables use of Level 1 Smite. [If the user's base STR is 70 or higher] Inflict 100% more damage with Smite. - -
Mineral ATK - 25 DEF + 3. of Stone Wall Armor
Reduces Physicalk Melee and Ranged Damage taken from all monster by 5%. MDEF - 5 [Refine +7 or higher] Additional Reduction of Physical Melee and Ranged Damage taken by 5%. Every -
Mini Demon Receive 10% more Experience Points from Brute monsters. Receive 20% more damage from Brute monster. Poacher's Footgear
Increases Physical Damage inflicted on Brute monster by 20% Receive 10% more Experience Points from Brute monster. FLEE - 30 Receive 40% more damage from Brute monster. Every -
Mistress Nullify the Gemstone requirement of certain spells at the cost of increasing SP Consumption by 25% when using skills. of Gemstone Headgear
Nullify the Gemstone requirement of certain spells at the cost of increasing SP Consumption by 25% when using skills. Increases Magical Damage by 20%. - -
Mistress of Shelter Every 18 Base STR, you gain 1 INT. of Inteligence Switching Armor
Every 15 Base STR, you gain 1 INT. - -
Miyabi Doll Maximum SP + 10% Inflict 5% more damage with Frost Diver skill. [Loli Ruri, Parasite, Evil Nymph, Harpy & Bloody Butterfly Card Combo]. Energetic Footgear
Inflict 5% more damage with Cold Bolt & Frost Diver. [Mage Class] MaxSP + 5% [+ Loli Ruri & Evil Nymph Card]. - Accessory
Moonlight Flower Enable faster Movement Speed so long as the Footgear to which this card is compounded is equipped. Hasty Footgear
Movement Speed + 25% Adds a 20% chance to transform into Cat o'Nine Tails for 4 seconds when receiving Physical Damage. While transformed, the user gains an additional Movement Speed + 25% for 3 seconds. - -
Muka HP Recovery + 10%. Robust Accessory
HP Recovery + 10% [If the user's base VIT is 70 or higher] Additional HP Recovery + 5%. Every -
Mummy HIT + 20. Ancient Weapon
HIT + 20 Adds + 5% Perfect Hit. - -
Munak Increase resistance to Stone Curse status by 15% and Earth Property attacks by 5%. DEF + 1. Amulet Shield
MaxHP + 300 Add a 10% chance of auto casting Level 1 Bash on an enemy when the user receives Physical Damage. If the user has learned the skill at Level 5, it will cast Level 5 Bash. [Yao Jun Card Set]. of Counter Bash Armor
Mutant Dragonoid ATK + 15 Add a 5% chance of auto casting Level 3 Fireball on an enemy when attacking. If the user has mastered the skill at Level 10, it will cast Level 10 Fire Ball. Blazing Weapon
ATK + 30 Auto casts Fire Ball on Physical Attack : Level 3 chance 10%. Level 5 chance 5%. Level 10 chance 1%. Burning -
Myst Case Add a chance of gaining "Gift Box" each time a monster is killed. Cubic Headgear
Add a chance of gaining "Gift Box" each time a monster is killed. [Merchant Class] VIT + 3 [+ Hylozoist & Holden Card]. - -
Nereid Gain 5 SP each time a Brute monster is killed by a Physical Melee Damage. Drain 5 SP as the weapon is unequipped. of Beast Soul Eater Weapon
Gain 5 SP each time a Brute monster is killed by a Physical Melee Damage. Drain 5 SP as the weapon is unequipped. [Refine +9 or higher] Increases Physical Damage inflicted on Brute monster by 10%. Beast Soul Gain -
Nightmare Terror Add a 3% chance of auto casting 'Curse' on an enemy when the user receives Physical Damage. [+ Nightmare Card] 'Curse' chance increases to 9%. of Jinx Armor
Add a 5% chance of auto casting 'Curse' on an enemy when the user receives Physical Damage. [+ Nightmare Card] 'Curse' chance increases to 15%. - -
Nine Tail AGI + 2 [Refine Rate +9 or higher] Flee Rate + 20. De Luxe Garment
AGI + 2 [Refine Rate +9 or higher] AGI + 2 Flee Rate + 30. High Level -
Obeaune Enables use of Level 1 Cure. Cure Accessory
Adds a 10% chance of auto casting Level 1 Reverberation on the target when doing a physical attack. if the user has mastered the skill at Level 5, it will cast Level 5 Reverberation. Siren -
Obsidian Every 18 Base DEX, you gain 1 VIT. of Vital Switching Armor
Every 15 Base DEX, you gain 1 VIT. - -
Odium of Thanatos AGI - 5 Increase AGI by an amount equal to the refine rate of the equipment this card is compounded on. Dull Footgear
AGI - 5 Increase AGI by an amount equal to the refine rate of the equipment this card is compounded on. [Refine +8 or higher] Additional AGI + 1. Every -
Orc Baby Increase resistance to Neutral Property attacks by 10%. Flee Rate + 10 [When compounded into an item with refine rate of +9 or higher] Add a resistance against Neutral Property attacks by 5%. Add a Flee Rate + 5. Extra High Level Garment
FLEE + 15 Increase resistance against Neutral element attacks by 10%. [Refine +9 or higher] Additional FLEE + 10 Resistance against Neutral element attacks + 5%. - -
Orc Hero
Gain immunity to the Stun status. VIT + 3./div>
Gain immunity to the Stun status. VIT + 10.
Neutral
Every
Headgear
-
Orc Lord Reflect 30% of all Physical Melee Damage back to the enemy which inflicted it. Mirror Armor
Reflect 30% of all Physical Melee Damage back to the enemy which inflicted it. MaxHP + 20% Increases damage taken from physical melee attacks by 20%. Every -
Osiris Enable full HP and SP restoration when resurrected. of Eternity Accessory
[HP below 50%] Adds a 5% chance to restore 50% of MaxHP when the user receives Physical or Magical Damage. - Garment
Owl Baron Add a 3% chance of auto casting Level 1 Lex Aeterna on an enemy when attacking. [Owl Duke Card Combo] of Doubled Power Accessory
Add a 5% chance of auto casting Level 1 Lex Aeterna on an enemy when attacking. [Owl Duke Card Combo] Baron's -
Owl Duke Add a 0.3% chance of auto casting Level 3 Impositio Manus on the user when attacking. [+ Owl Baron Card] Add a 2% chance of auto casting Level 5 Lightning Bolt on an enemy when attacking. of Godly Wrath Accessory
Add a 5% chance of auto casting Level 1 Impositio Manus on the user when attacking. [+ Owl Baron Card] Add a 5% chance of auto casting Level 5 Lightning Bolt on an enemy when attacking. Duke's -
Parasite DEF + 1 Add a 5% resistance against Neutral Property attacks. [Loli Ruri, Miyabi Doll, Evil Nymph, Harpy & Bloody Butterfly Card Combo]. Reinforced Shield
DEF + 3 Increase resistance against Neutral element attacks by 10%. Hard Covering -
Peco Peco Maximum HP + 10% [Grand Peco Card Combo]. of Ares Armor
VIT + 2 DEF + 2 MaxHP + 10% [Refine +8 or higher] Additional VIT + 3 DEF + 3. of Mars -
Permeter Add a 15% resistance against Shadow and Undead Property attacks. [Solider, Assaulter, Freezer & Heater Card Combo] Anti-Evi Headgear
DEF + 1 [Swordman Class] Increases Physical Damage inflicted on Shadow and Undead element monsters by 5%. [+ Assasulter & Soldier Card]. Frame Guard Footgear
Pest Add a 3% chance of auto casting 'Stone Curse' on an enemy when the user receives Physical Damage. [Base Intelligence >= 77] Add a chance of auto casting 'Stone Curse' is increased to 9%. of Stone Curse Armor
Add a 5% chance of auto casting 'Stone Curse' on an enemy when the user receives Physical Damage. [Base Intelligence >= 77] Add a chance of auto casting 'Stone Curse' is increased to 15%. Every -
Pharaoh Reduce SP Consumption of skills by 30%. of Kirin Headgear
Increases SP consumption of skills by 1000%. The users life force is bound by Blood Magic. [Blood Magic] Consumes HP instead of SP when using skills. Every -
Phendark Gain 5 SP each time a DemiHuman monster is killed by a Physical Melee Damage. Drain 5 SP as the weapon is unequipped. Soul Gain Weapon
Gain 5 SP each time a DemiHuman monster is killed by a Physical Melee Damage. Drain 5 SP as the weapon is unequipped. [Refine +9 or higher] Increases Physical Damage inflicted on DemiHuman monsters by 10%. - -
Phreeoni HIT + 100. Perfect Weapon
HIT + 100 When attacking enemies below 50% of their MaxHP the user unleashes Weakness Strike [Weakness Strike] ATK + 50 Perfect HIT + 25. - -
Picky STR + 1 ATK + 10. Extra Armor
STR + 1 ATK + 10 [+ Picky Egg Card] Additional STR + 1 ATK + 10. Every -
Picky Egg VIT + 1 Maximum HP + 100. Dynamic Armor
VIT + 1 Maximum HP + 200 [Refine +7 or higher] Additional STR + 1 MaxHP + 400. Every Garment
Pirate Skeleton Enables use of Level 5 Discount. Discount Accessory
Enables use of Level 5 Discount. [If the user's base LUK is 90 or higher] Enables user of Level 10 Discount instead. - -
Pitman Inflict 5% more damage with Earth Spike and Heavens Drive. -50 SP when unequipped. Gnome Weapon
Increases damage of Earth element magic by 10%. Increase resistance against Fire element attack by 10%. Increase Cast time by 5%. - -
Poisonous Toad Add a 2% chance of auto casting Level 1 Envenom on an enemy when attacking. Shoving Accessory
Add a 5% chance of auto casting Level 5 Envenom on an enemy when attacking. Pushing -
Poporing Enables use of Level 1 Detoxify. Detoxication Accessory
ATK + 5 [If the user's base STR is 40 or higher] Additional ATK + 5. Physical Training -
Poring LUK + 2 Perfect Dodge + 1 [Mastering Card Combo]. Lucky Armor
LUK + 2 Critical + 5 [Mastering Card Set]. - -
Pupa Maximum HP + 700. Hard Armor
Maximum HP + 700 [If the user's base VIT is 40 or higher] Additional MaxHP = 10%. Every -
Raggler STR + 1 VIT + 1 [Zipper Bear, Hylozoist, Myst Case & Baby Leopard Card Combo]. Strenuous Footgear
MaxSP + 5% [Merchant Class] maxHP + 5%. - Headgear
Randgris Add a 1% chance of auto casting Level 1 Dispell when attacking. Make compounded weapon indestructible (except in upgrade attempts). Increases Physical Attack Strength by 10%. of Elimination Weapon
Add a 5% chance of auto casting Level 1 Dispell when attacking. Make compounded weapon indestructible (except in upgrade attempts). Increases Physical Attack Strength by 10%. - -
Raydric Archer Every time you kill a Demon monster, there is a 1% chance of gaining a "Box of Resentment". of the Spooky Night Accessory
Every time you kill a Demon monster, there is a 0.5% chance of gaining a "Box of Resentment". Reduces incoming critical hit chance by 5%. of Gloomy Night -
Red Ferus Inflict 5% more damage with Fire Pillar and Meteor Storm. -50 SP when unequipped. Salamander Weapon
Increases damage of Fire element magic by 10%. Increase resistance against Water element attacks by 10%. Increases Cast Time by 5%. - -
Remover Maximum HP +800, decreases with the Refine Rate. HP Recovery +10% of Rejuvenation Armor
Maximum HP +500, decreases with the Refine Rate. HP Recovery +10% [Refine +7 or higher] Additional HP Recovery +10%. - Garment
Requiem Causes Confusion on an enemy when you attack (Success Chance 5%). Chaos Weapon
Enable a 5% chance of inflicting the Chaos status on an enemy with each attack. - -
Rideword INT + 1 [Acolyte Class] INT + 1 MDEF + 1 [Geographer, Enchanted Peach Tree, Cookie & Seal Card Combo]. of Wisdom Headgear
MATK + 5 MaxSP + 50 [Acolyte Class] MDEF + 10. [+ Geographer & Cookie Card]. - Garment
Rocker DEX + 1 ATK + 5 [Vocal Card Combo]. Skillful Armor
DEX + 2 HIT + 15 [Vocal Card Set]. Virtuoso's -
Roda Frog Maximum HP + 400 Maximum SP + 50 [Toad Card Combo]. of Champion Armor
INT + 2 MATK + 5 [Toad Card Set]. Prince's -
RSX-0806 Can not be knocked back. VIT + 3 Make an armor indestructible (except in upgrade attempts). Mammoth Armor
DEF - 5 Receives 40% Less damage from Large-size monsters. Receives 30% less damage from Medium-size monsters. Receives 20% less damage from Small-size monsters. Makes the armor unbreakable (except in upgrade attempts). Prevents the user from being knocked or pushed back by skills. - -
Rybio Add a 3% chance of auto casting Stun on an enemy when the user receives Physical Damage. [Base Dexterity >= 77] Add a chance of auto casting Stun is increased to 9%. Overpowering Armor
Add a 5% chance of auto casting Stun on an enemy when the user receives Physical Damage. [Base Dexterity >= 70] Add a chance of auto casting Stun is increased to 15%. of Stun -
Sage Worm Add a chance of gaining a Gemstone each time a monster is killed. Magic Stone Accessory
[When compounded on a Book class weapon] MATK + 3% Bookworm's Weapon
Salamander Inflict 40% more damage with Fire Pillar and Meteor Storm. Nessus's Garment
Inflict 40% more damage with Sightrasher and Meteor Storm. - -
Sasquatch Has a 6% chance of Freezing an enemy when the user receives Physical Damage. Freezing Armor
Has a 10% chance of Freezing an enemy when the user receives Physical Damage. of Freeze -
Savage VIT + 3 of Recovery Armor
VIT + 3 HP Recovery + 20%. - -
Seal HIT + 10 Flee Rate + 3 [Acolyte Class] Critical Rate + 9 on Demon and Undead monster. [Geographer, Rideword, Enchanted Peach Tree & Cookie Card Combo]. of the Soul Weapon
Reduces incoming critical hit chance by 10%. [Acolyte Class] Additional Reduce incoming critical hit chance by 5%. Critical Damage + 5% [ + Enchanted Peach Tree & Geographer Card]. - Footgear
Seeker Card MDEF + 10 Enables use of Level 1 Stone Curse. Increase resistance to Stone Curse status by 30%. Gorgon's Shield
MDEF + 10 Increase resistance to Stone Curse status by 30%. [If the user's base INT is 90 or higher] Adds a 10% chance of auto casting Stone Curse on an enemy when the user receives Physical Damage. Every -
Seyren Windsor STR - 6 Increase STR by an amount equal to the refine rate of the equipment this card is compound on. Listless Headgear
STR - 5 Increase STR by an amount equal to the refine rate of the equipment this card is compound on. [Refine +8 or higher] Additional STR + 1. Lost-Power -
Shinobi AGI + 1 Add a 10% chance of auto casting Level 5 Cloaking on the user when the user receives Physical Damage. If you equip this without learning Level 3 Cloaking or higher, it only activates when you are next to the wall. [Wanderer, The Paper, Wild Rose & Dancing Dragon Card Combo]. Coward's Accessory
FLEE + 5 [Thief Class] FLEE + 10% [+ Wanderer & Wild Rose Card]. of Coward Headgear
Skeleton ATK + 10 Causes Stun effect to enemies by 2% chance. [Skeleton Prisoner Card Combo]. Keen Weapon
ATK + 5 Causes Stun effect to enemies by 5% chance. [Skeleton Prisoner Card Set]. - Headgear
Skeleton General Receive 10% more Experience Points from Insect monsters. Receive 20% more damage from Insect monster. Insect Collector's Footgear
Receive 10% more Experience Points from Insect monsters. Receive 20% more damage from Insect monster. FLEE - 30 Receives 40% more damage from insect monster. - -
Skeleton Prisoner Add a 3% chance of auto casting 'Sleep' on an enemy when the user receives Physical Damage. [+ Skeleton] 'Sleep' chance increases to 9%. of Sleep Armor
Add a 5% chance of auto casting 'Sleep' on an enemy when the user receives Physical Damage. [+ Skeleton] 'Sleep' chance increases to 15%. - -
Sleeper Every time you kill a Fish monster, there is a 1% chance of gaining a "Box of Drowsiness". of Siesta Accessory
Every time you kill a Fish monster, there is a 0.5% chance of gaining a "Box of Drowsiness". Reduces incoming critical hit chance by 5%. - -
Snake Poison an enemy when you attack (Success Chance 5%). ATK + 5. Untouchable Weapon
FLEE + 15. - Footgear
Sniper Reduces HP recovery by 100%. Add a 5% chance of gaining 20% of the damage inflicted on an enemy as HP with each attack. of Squeezing Weapon
Adds a 5% chance to restore 20% of the damage dealt as HP to the user with each Physical Attack. Adds a 20% chance of auto casting Level 10 Crescive Bolt when dealing a Physical Ranged Attack. HP Recovery - 100%. - -
Sohee Maximum SP + 15% SP Recovery + 3%. Soul-Enchanted Footgear
Maximum SP + 15% SP Recovery + 10%. - -
Soldier Skeleton Critical Rate + 9%. Critical Weapon
Critical Rate + 9% [Refine +9 or higher] Additional Critical + 3. - -
Solider DEF + 2 MDEF + 2 [Assaulter, Permeter, Freezer & Heater Card Combo]. Faithful Armor
Critical + 3 [Swordman Class] Increases resistance against Neutral element attacks by 10%. [+ Assaulter & Permeter Card]. - Garment
Spore VIT + 2 of Spore Accessory
VIT + 3 [+ Poison Spore Card] MDEF - 5 Increase resistance against Poison element attacks by 20%. - -
Stainer Increase resistance to Silence status by 20%. DEF + 1. of Aristotle Headgear
DEF + 2 [Refine +7 or higher] Additional DEF + 3. Fortified -
Steel Chonchon DEF + 2 Increase resistance to Wind Property attacks by 10%. of Heman Armor
FLEE + 10 [Refine +7 or higher] Additional FLEE + 15. - -
Stem Worm Every time you kill a Brute monster, there is a 1% chance of gaining a "Box of Storms". Monsoon Accessory
Reduces incoming critical hit chance by 5%. Add 0.5% chance of gaining Box of Storms each time a monster is defeated. of Rainy Day -
Sting DEF + 2 [Refine Rate +9 or higher] MDEF + 5 Supreme Shield
DEF + 5 MDEF + 5 [Refine +9 or higher] Increases resistance against Neutral element attacks by 15%. High Level -
Stone Shooter HIT + 10 ATK + 10. Slingshot Weapon
Increases long range physical attacks by 2%. Shooting Accessory
Stormy Knight Add a 2% chance of auto casting Level 2 Storm Gust on the enemy when attacking. Has 20% chance of Freezing an enemy when attacking. Storm-Bringer's Weapon
Add a 5% chance of auto casting Level 2 Storm Gust on the enemy when attacking. Has 20% chance of Freezing an enemy when attacking. Adds a chance to inflict Frozen on the target when dealing Physical Attack. - -
Succubus Increase damage on Demon monster by 20%. Decussate Armor
VIT - 1 MaxHP + 1000 Hp Recovery - 10% [+ Incubus Card] VIT + 4 INT + 4 HP Recovery + 30% SP Recovery + 30%. Nightmare -
The Paper Inflict 20% more damage with Critical attacks. Drain 1 SP from its owner on each attack. [+ Wanderer, Wild Rose, Shinobi & Dancing Dragon Card] AGI + 5 STR + 5 Intimidate Auto-Spell will not function. Increases Attack Speed by 5%. Movement Speed + 5% Gain 1 SP every time when attacking. [Thief Class] Allows its user to use certain skills without spending Gemstones. Slicing Weapon
Critical + 3 [Thief Class] Critical Damage + 5%. [+ Wanderer & Zhu Po Long Card]. - -
Thief Bug AGI + 1 Speedy Armor
AGI + 1 DEF - 10 [+ Female Thief Bug & Male Thief Bug Card] ATK + 10 FLEE + 10 Attack Speed + 10%. - -
Thief Bug Egg Maximum HP + 400 Rigid Shield
Maximum HP + 500 [If the user's base VIT is 90 or higher] Additional MaxHP + 2500 - -
Toad Perfect Dodge + 1 [+ Roda Frog Card] Flee Rate + 18. King's Garment
INT + 1 [+ Roda Frog Card] MATK + 5 [Refine +8 or higher] Additional INT + 2 MATK + 5. of King -
Tower Keeper INT + 1 Reduce Casting Time by 5%. [+ Alarm, Clock & Punk Card] MDEF + 3 DEF + 3. of Torment Headgear
INT + 1 Reduce Casting Time by 5%. [+ Alarm, Clock & Punk Card] MDEF + 3 DEF + 3 Reduces Cast Time by 10%. Faster -
Tri Joint Gain 5 SP each time a Formless monster is killed by a Physical Melee Damage. Drain 5 SP as the weapon is unequipped. Power Draining Weapon
Gain 5 SP each time a Formless monster is killed by a Physical Melee Damage. Drain 5 SP as the weapon is unequipped. [Refine + 9 or higher] Increases Physical Damage inflcited on Formless monsters by 10%. Force Drain -
Turtle General Increases damage inflicted on all enemies by 20%. Add a 3% chance of automatically casting Level 10 Magnum Break on the enemy when attacking. Explosive Weapon
Increases damage inflicted on all enemies by 20%. Add a 5% chance of automatically casting Level 10 Sonic Blow on the enemy when attacking. - -
Vagabond Wolf STR + 1 [+ Wolf Card] Flee Rate + 18 Werewolf Garment
STR + 1 [+ Wolf Card] ATK + 5 [Refine +8 or higher] Additional STR + 2 ATK + 15. - -
Venatu Every 18 Base AGI, you gain 1 LUK. of Luck Switching Armor
Every 15 Base AGI, you gain 1 LUK. - -
Verit Maximum HP and SP + 8% Fledged Footgear
Maximum HP and SP + 8% [Refine +9 or higher] Additional Maximum HP and SP + 7%. - -
Vesper Every time you do a Magical attack, it ignores 30% of Boss-type monster's MDEF, and does damage accordingly. DEX + 2 Every Every
Dex + 2 Magic Attacks bypass the MDEF of monsters by 20%. [+ Apocalipse Card] Additional DEX + 3 Magic Attacks bypass the MDEF of monsters by 20%. Every Every
Vocal MDEF + 3 [+ Rocker Card] Flee Rate + 18. Virtuoso's Garment
DEX + 1 [+ Rocker Card] HIT + 15 [Refine +8 or higher] Additional DEX + 2 HIT + 15. Maestro's -
Wanderer Add a 2% chance of auto casting Level 1 Intimidate on an enemy when attacking. [Thief Class] Flee Rate + 20 [The Paper, Wild Rose, Shinobi & Dancing Dragon Card Combo]. Pressure Garment
FLEE - 50% DEF - 20 [Thief Class] HIT + 20 [+ The Paper & Zhu Po Long Card] Critical + 15 Critical + 20% [+ Wild Rose & Shinobi Card] HIT + 50 Non-Critical Damage + 20%. - Armor
Waste Stove ATK + 5, INT + 1 [+ Rideword, Cookie & Seal Card] ATK + 25 STR + 3, Maximum SP + 80 Add a 1% chance of auto casting Level 5 Signum Crucis on the enemy when attacking. Inflict 10% more damage with Asura Strike. [Monk, Champion] Reduce SP Consumption of skills by 10%. Spell casting can not be interrupted. of Talent Armor
ATK + 5 MaxSP + 5% [Merchant Class] LUK + 2 [+ Hylozoist & Yellow Novus Card]. - Footgear
Whisper Flee Rate + 20 Increase damage from Ghost Property attacks by 50%. Mocking Garment
Flee Rate + 20 Increase damage from Ghost Property attacks by 50%. [If the user's base AGI is 50 or higher] Additional FLEE + 10. - -
Wickebine Tres Add a 5% chance of auto casting Level 1 Strip Armor on the enemy when attacking. [+ Stainer, Wanderer, Wild Rose & Shinobi Card] STR + 6 AGI + 4 Inflict 10% more damage with Back Stab. Add a 5% chance of auto casting Level 5 Strip Armor on the enemy when attacking if the user has mastered the skill at Level 5. [Rogue, Stalker] Disables the Auto-Intimidate ability of the Wanderer Card. Reduce SP Consumption of skills by 20%. Gangster Accessory
Adds a 5% chance of auto casting Level 1 Divest Armor on the target when doing a Physical Attack. [Thief Class] Adds a 5% chance of auto casting Level 1 Divest Shield on the target when doing a Physical Attack. - -
Wild Rose AGI + 1 [Thief Class] Perfect Dodge + 5 [Wanderer, The Paper, Shinobi & Dancing Dragon Card Combo]. Wing Footgear
Agi + 1 [Thief Class] Non-Critical Damage + 5%. [+ Wanderer & Shinobi Card]. Scratching Weapon
Wolf ATK + 15 Critical Rate + 1 [Vagabond Wolf Card Combo]. Wolverine Weapon
STR + 2 ATK + 15 [Vagabond Wolf Card Set]. Every Armor
Wootan Fighter DEF + 1 Add a 20% resistance against Bleeding. Bleed Resistant Headgear
STR + 2 [+ Wootan Shooter Card] Adds a 5% chance of auto casting Level 1 Double Attack on the target when doing a physical attack. of Fighter Accessory
Wootan Shooter DEF + 1 Add a 20% resistance against Confusion. Confusion Resistant Headgear
DEX + 2 [Wootan Fighter Card Set]. of Shooter Accessory
Wraith Every time you kill an Undead monster, you can receive a "Giggling Box". of Last Laugh Accessory
Reduces incoming critical hit chance by 5%. Add 0.5% chance of gaining Giggling Box each time a monster is defeated. of Laugh Maker -
Wraith Dead Add a 6% chance of auto casting 'Curse' on an enemy when the user receives Physical Damage. of Misfortune Armor
Add a 10% chance of auto casting 'Curse' on an enemy when the user receives Physical Damage. - -
Yao Jun Flee Rate + 15 Critical Rate + 1 [+ Munak & Bongun Card] All Stats + 1. Hyper Garment
FLEE + 10 [+ Munak & Bongun Card] ATK + 20 Inflict 20% more damage with Bash. of Empowered Bash -
Yellow Novus Maximum HP + 500 HP Recovery + 10% [+ Miyabi Doll, Evil Nymph, Harpy & Bloody Butterfly Card] INT + 3 Inflict 10% more damage with Heaven's Drive and Thunder Storm. [Sage, Professor] Reflect single target Magic back at the caster (Success Chance 20%). Add a 1% chance of gaining 'Red Gemstone' or 'Yellow Gemstone' item each time a monster is killed. Reduce Casting Time by 20%. of Scholar Armor
DEF + 2 MaxHP + 5% [Merchant Class] DEX + 2. - Garment
Zealotus LUK + 2 Inflict 10% more damage with Throw Arrow and Musical Strike. [Injustice Card Combo]. Dominatrix Shield
LUK + 5 Inflict 10% more damage with Sonic Blow. [+ Injustice Card] ATK + 10 Enable user of Level 5 Sonic Blow. [If the user's base STR is 90 or higher] Enable use of Level 10 Sonic Blow instead. of Shooting Master Footgear
Zhu Po Long AGI + 1 Critical Rate + 3 [Wanderer, The Paper, Wild Rose & Shinobi Card Combo]. Swift Accessory
AGI + 1 [Thief Class] Critical + 5 [+ Wanderer & The Paper Card]. Every Headgear
Zipper Bear ATK + 30 Drain 1 SP from its owner on each attack. [Merchant Class] Make a weapon indestructible (except in upgrade attempts). [Raggler, Hylozoist, Myst Case & Baby Leopard Card Combo]. Diligent Weapon
TK + 30 Drain 1 SP from its owner on each attack. [Merchant Class] Make a weapon indestructible (except in upgrade attempts). [+ Hylozoist & Raggler Card]. Every -
Zombie HP Recovery + 20% of Health Footgear
HP Recovery + 20% [Refine +7 or higher] VIT + 2 MaxHP + 10%. - -
Zombie Master Gain 5 SP each time an Undead monster is killed by a Physical Melee Damage. Drain 5 SP as the weapon is unequipped. of Undead Soul Eater Weapon
Gain 5 SP each time an Undead monster is killed by a Physical Melee Damage. Drain 5 SP as the weapon is unequipped. [Refine +9 or higher] Increases Physical Damage inflicted on Undead monster by 10%. Undead Soul Gain -
Zombie Prisoner Receive 10% more Experience Points from Undead monsters. Receive 20% more damage from Undead monster. Undead Killer's Footgear
Receive 10% more Experience Points from Undead monsters. Receive 20% more damage from Undead monster. FLEE - 30 Receive 40% more damage from Undead monster. Undead Slayer's -

Equipment Revamps

Discover what has changed across equipment, from updated effects to new ways to build your character.

Equipment Revamps
Equipment Old Effect New Effect New Effect New Effect
Immaterial Sword An one-handed, formless sword imbued with the Ghost Property that can derange the enemy's mind.
Drains 30% of target's SP by a low chance.
Drain 1 SP from its owner on each attack.
Indestructible (except in upgrade attempts).
Slot [0].
Adds a 10% chance of casting Level 3 Soul Strike on the target when performing a physical attack.
Adds a 3% chance to drain 10% SP from the target when performing a physical attack.
Drains 1 SP from the user when performing a physical attack.
This item is indestructible in battle.
Slot [1].
Adds a 15% chance of casting Level 3 Soul Strike on the target when performing a physical attack.
Adds a 6% chance to drain 15% SP from the target when performing a physical attack.
Drains 2 SP from the user when performing a physical attack.
This item is indestructible in battle.
Slot [2].
Adds a 20% chance of casting Level 3 Soul Strike on the target when performing a physical attack.
Adds a 10% chance to drain 20% SP from the target when performing a physical attack.
Drains 3 SP from the user when performing a physical attack.
This item is indestructible in battle.
Slash Increases damage inflicted on Undead monster by 15%.
Receive 5% more Experience Points from Undead monsters.
Causes Coma effect on Undead by a low chance.
Slot [0].
Enables Level 5 Bash.
Increases damage multiplier of Skill Bash by 20%.
Slot [1].
Enables Level 7 Bash.
Increases damage multiplier of Skill Bash by 35%.
Slot [2].
Enables Level 10 Bash.
Increases damage multiplier of Skill Bash by 50%.
Quadrille Increases damage against Undead, DemiHuman and Earth Property by 10%. Slot [0].
STR + 3.
Maximum SP + 50.
Increases physical damage on Demi-Human race targets by 10%.
Slot [1].
STR + 5.
Maximum SP + 100.
Increases physical damage on Demi-Human race targets by 15%.
Slot [2].
STR + 10.
Maximum SP + 150.
Increases physical damage on Demi-Human race targets by 20%.
Mailbreaker An incredibly sharp dagger built to puncture and destroy an enemy's armor by a low chance. Slot [0].
Crit + 20
Increases physical damage on Neutral property targets by 5%.
Adds a 5% chance of destroying the armor of an enemy with each physical attack.
Slot [1].
Crit + 35
Increases physical damage on Neutral property targets by 10%. Adds a 7% chance of destroying the armor of an enemy with each physical attack.
Slot [2].
Crit + 50
Increases physical damage on Neutral property targets by 15%.
Adds a 10% chance of destroying the armor of an enemy with each physical attack.
Swordbreaker A powerful dagger that is specially constructed to destroy the enemy's weapon by a low chance. Slot [0].
Crit + 20
Reduces damage taken from Neutral property attacks by 5%.
Adds a 5% chance of destroying the weapon of an enemy with each physical attack.
Slot [1].
Crit + 35
Reduces damage taken from Neutral property attacks by 10%.
Adds a 7% chance of destroying the weapon of an enemy with each physical attack.
Slot [2].
Crit + 50
Reduces damage taken from Neutral property attacks by 15%.
Adds a 10% chance of destroying the weapon of an enemy with each physical attack.
Slaughter Earth element.
Pierces Defense of Brute monster.
Causes Coma effect on Brute monster by a low chance.
Slot [0].
Str + 1.
Increases physical damage on Brute race targets by 5%.
Increases physical damage on Demi-Human race targets by 5%.
Increases physical damage on Medium size targets by 5%.
Increases physical damage on Large size targets by 5%.
Slot [1].
Str + 1.
Increases physical damage on Brute race targets by 10%.
Increases physical damage on Demi-Human race targets by 10%.
Increases physical damage on Medium size targets by 10%.
Increases physical damage on Large size targets by 10%.
Slot [2].
Str + 1.
Increases physical damage on Brute race targets by 15%.
Increases physical damage on Demi-Human race targets by 15%.
Increases physical damage on Medium size targets by 15%.
Increases physical damage on Large size targets by 15%.
Caesar's Sword Increase damage inflicted on Plant monster by 25%.
Pierces Defense of Plant monster.
Slot [0].
Enables Level 2 Double Attack.
Increases the chance of Double Attack by 10%.
Slot [1].
Enables Level 5 Double Attack.
Increases the chance of Double Attack by 30%.
Slot [2].
Enables Level 10 Double Attack.
Increases the chance of Double Attack by 50%.
Tirfing Shadow element.
Drains 35 HP from its owner every 10 seconds.
Slot [0].
Shadow element.
DEF - 10.
Maximum HP - 10%
Increases physical damage on Medium size targets by 15%.
Slot [1].
Shadow element.
DEF - 10.
Maximum HP - 10%.
Increases physical damage on Medium size targets by 25%.
Slot [2].
Shadow element.
DEF - 10.
Maximum HP - 10%.
Increases physical damage on Medium size targets by 35%.
Sabbath Shadow element.
Increases Critical Attack on Undead monster by 50%.
Causes Coma effect on Demon monster by a low chance.
Slot [0].
Shadow element.
Crit + 20.
Crit + 10 on Undead race targets.
Increase physical damage on Undead monster by 10%.
This item is indestructible in battle.
Slot [1].
Shadow element.
Crit + 20.
Crit + 20 on Undead race targets.
Increase physical damage on Undead monster by 15%.
This item is indestructible in battle.
Slot [2].
Shadow element.
Crit + 20.
Crit + 30 on Undead race targets.
Increase physical damage on Undead monster by 20%.
This item is indestructible in battle.
Every Mammonite skill will shove its target 5 cells back when Great Axe is equipped.
Causes Stun effect to enemies by 15% chance.
Slot [0].
Increases physical damage on Medium size targets by 10%.
Increases physical damage on Large size targets by 20%.
This item is indestructible in battle.
Slot [1].
Increases physical damage on Medium size targets by 20%.
Increases physical damage on Large size targets by 35%.
This item is indestructible in battle.
Slot [2].
Increases physical damage on Medium size targets by 30%.
Increases physical damage on Large size targets by 50%.
This item is indestructible in battle.
Guillotine Causes Coma effect on DemiHuman monster.
Regain 2 SP for each attack on a DemiHuman monster and 20 SP for each killed DemiHuman monster.
Slot [0].
Increases physical damage on Demi-Human race targets by 10%.
Reduces damage taken from Demi-Human race enemies by 10%.
Restores 20 SP to the user when a Demi-Human race monster is killed by a physical attack.
Adds a 0.3% chance of inflicting Coma on Demi-Human race target when performing a physical attack.
This item is indestructible in battle.
Slot [1].
Increases physical damage on Demi-Human race targets by 20%.
Reduces damage taken from Demi-Human race enemies by 15%.
Restores 30 SP to the user when a Demi-Human race monster is killed by a physical attack.
Adds a 0.3% chance of inflicting Coma on Demi-Human race target when performing a physical attack.
This item is indestructible in battle.
Slot [2].
Increases physical damage on Demi-Human race targets by 30%.
Reduces damage taken from Demi-Human race enemies by 20%.
Restores 40 SP to the user when a Demi-Human race monster is killed by a physical attack.
Adds a 0.3% chance of inflicting Coma on Demi-Human race target when performing a physical attack.
This item is indestructible in battle.
Longinus's Spear Shadow element.
Increases damage inflicted on DemiHuman and Angel monster by 10%.
Slot [0].
Shadow element.
Increases physical damage on Demi-Human targets by 20%.
Reduces damage taken from Neutral property attacks by 10%.
Slot [1].
Shadow element.
Increases physical damage on Demi-Human targets by 35%.
Reduces damage taken from Neutral property attacks by 20%.
Slot [2].
Shadow element.
Increases physical damage on Demi-Human targets by 50%.
Reduces damage taken from Neutral property attacks by 30%.
Brionac Holy element.
Increases damage inflicted on Boss monsters by 5%.
Enables use of Level 5 Heal.
Add a 10% chance of auto casting Level 3 Soul Strike on the enemy when attacking.
Slot [0].
Holy element.
Matk + 10%.
Reduces damage taken from Holy property attacks by 10%.
Add 5% chance of auto casting level 5 Heal on the user when receiving Physical Damage.
Slot [1].
Holy element.
Matk + 10%.
Reduces damage taken from Holy property attacks by 20%.
Add 5% chance of auto casting level 7 Heal on the user when receiving Physical Damage.
Slot [2].
Holy element.
Matk + 10%.
Reduces damage taken from Holy property attacks by 30%.
Add 5% chance of auto casting level 10 Heal on the user when receiving Physical Damage.
Berserk Increases Attack Speed. Slot [0].
HP Recovery - 50%.
SP Recovery - 50%.
Aspd + 10%.
Increases the chance of Raging Trifecta Blow by 10%.
Slot [1].
HP Recovery - 40%.
SP Recovery - 40%.
Aspd + 13%.
Increases the chance of Raging Trifecta Blow by 15%.
Slot [2].
HP Recovery - 30%.
SP Recovery - 30%.
Aspd + 15%.
Increases the chance of Raging Trifecta Blow by 20%.
Rudra Bow Holy element.
Add a 50% resistance to the Poison, Curse, Silence, Confusion and Blind statuses.
Enables the use of Level 1 Heal and Level 1 Cure.
INT + 5.
Slot [0].
Holy element.
Int + 5.
enables Level 1 Heal and Level 1 Cure.
Increases resistance to Curse, Poison, Bleeding and Silence by 50%.
Slot [1].
Holy element.
Int + 10.
Enables Level 5 Heal and Level 1 Cure.
Increases resistance to Curse, Poison, Bleeding and Silence by 50%.
Slot [2].
Holy element.
Int + 15.
Enables Level 10 Heal and Level 1 Cure.
Increases resistance to Curse, Poison, Bleeding and Silence by 50%.
Tjungkuletti Regains 1 SP with each attack and 5 SP each time an enemy is killed. Slot [0].
Def - 15.
Crit + 15.
Crit Dmg + 15%.
Slot [1].
Def - 25.
Crit + 25.
Crit Dmg + 25%.
Slot [2].
Def - 40.
Crit + 40.
Crit Dmg + 40%.
Brocca Increases damage inflicted on Neutral Property by 25%.
Pierces Defense of its target.
Slot [0].
Increases physical damage on Neutral property targets by 25%.
Bypass 100% of hard defense of normal monsters when performing a physical attack.
Slot [1].
Increases physical damage on Neutral property targets by 30%.
Bypass 100% of hard defense of normal monsters when performing a physical attack.
Slot [2].
Increases physical damage on Neutral property targets by 35%.
Bypass 100% of hard defense of normal monsters when performing a physical attack.
Edge An one-handed sword with an extremely sharp blade that can cause the Coma effect by low chance.
Places Curse effect on its target by a 0.3% chance.
Slot [0].
Increases Atk + 10 per upgrade level of the item up to a maximum upgrade level of 10.
Adds a 0.1% chance of inflicting Coma on the target when performing a physical attack.
Adds a 10% chance of inflicting Bleeding on the target when performing a physical attack.
Slot [1].
Increases Atk + 20 per upgrade level of the item up to a maximum upgrade level of 10.
Adds a 0.2% chance of inflicting Coma on the target when performing a physical attack.
Adds a 15% chance of inflicting Bleeding on the target when performing a physical attack.
Slot [2].
Increases Atk + 30 per upgrade level of the item up to a maximum upgrade level of 10.
Adds a 0.3% chance of inflicting Coma on the target when performing a physical attack.
Adds a 20% chance of inflicting Bleeding on the target when performing a physical attack.
Excalibur Holy element.
INT + 5.
LUK + 10.
DEX - 1.
Slot [0].
Holy element.
Enables Level 1 Kyrie Eleison.
Adds a 10% chance of casting Level 1 Kyrie Eleison on the target when performing a physical attack.
Adds a 10% chance of casting Level 1 Kyrie Eleison on the user when receiving Physical Damage.
Slot [1].
Holy element.
Enables Level 5 Kyrie Eleison.
Adds a 10% chance of casting Level 5 Kyrie Eleison on the target when performing a physical attack.
Adds a 10% chance of casting Level 5 Kyrie Eleison on the user when receiving Physical Damage.
Slot [2].
Holy element.
Enables Level 10 Kyrie Eleison.
Adds a 10% chance of casting Level 10 Kyrie Eleison on the target when performing a physical attack.
Adds a 10% chance of casting Level 10 Kyrie Eleison on the user when receiving Physical Damage.
Dragon Slayer Increases damage inflicted on Dragon monster by 15%.
Pierces Defense of Dragon monster.
[Dragon Slayer & Dragon's Breath Equip Set].
Slot [0].
Increases physical damage on Dragon race targets by 20%.
Reduces damage taken from Dragon race attacks by 10%.
[Dragon Slayer & Dragon's Breath Equip Set].
Slot [1].
Increases physical damage on Dragon race targets by 30%.
Reduces damage taken from Dragon race attacks by 20%.
[Dragon Slayer & Dragon's Breath Equip Set].
Slot [2].
Increases physical damage on Dragon race targets by 50%.
Reduces damage taken from Dragon race attacks by 30%.
[Dragon Slayer & Dragon's Breath Equip Set].
Schweizersabel Wind element.
Add a 1% chance of auto casting Level 3 Lightning Bolt on the enemy when attacking.
DEF + 1.
Slot [0].
Wind element.
Aspd + 10%
Enables Level 1 Raging Trifecta Blow.
Slot [1].
Wind element.
Aspd + 20%
Enables Level 5 Raging Trifecta Blow.
Slot [2].
Wind element.
Aspd + 30%
Enables Level 10 Raging Trifecta Blow.
Byeollungum Increase damage inflicted on Boss monster by 5%.
Increase damage received from normal monster by 10%.
All Stats + 2.
Slot [0].
All Stats + 2
Increases physical damage on Boss targets by 50%.
Increases damage taken from Normal enemies by 10%.
Slot [1].
All Stats + 3
Increases physical damage on Boss targets by 50%.
Increases damage taken from Normal enemies by 5%.
Slot [2].
All Stats + 5
Increases physical damage on Boss targets by 50%.
Combat Knife Add a 10% resistance against DemiHuman monster, but increases damage received from Demon monster by 10%.
Pierces Defense of DemiHuman monster.
Slot [0].
Increases physical damage on Demi-Human race targets by 10%.
Reduces damage taken from Demi-Human race enemies by 10%.
Increases damage taken from Demon race enemies by 10%.
Bypass 100% of Def of Demi-Human race targets when performing a physical attack.
Slot [1].
Increases physical damage on Demi-Human race targets by 15%.
Reduces damage taken from Demi-Human race enemies by 15%.
Increases damage taken from Demon race enemies by 20%.
Bypass 100% of Def of Demi-Human race targets when performing a physical attack.
Slot [2].
Increases physical damage on Demi-Human race targets by 20%.
Reduces damage taken from Demi-Human race enemies by 20%.
Increases damage taken from Demon race enemies by 30%.
Bypass 100% of Def of Demi-Human race targets when performing a physical attack.
Exorciser Pierces Defense of Demon monster.
Add a 5% resistance against Demon monster.
Increases damage from DemiHuman monster by 10%.
Slot [0].
Luk + 15.
Enables Level 3 Exorcismus.
Adds a 10% chance of casting Level 3 Exorcismus on the target when performing a physical attack.
Slot [1].
Luk + 21.
Enables Level 4 Exorcismus.
Adds a 10% chance of casting Level 3 Exorcismus on the target when performing a physical attack.
Slot [2].
Luk + 30.
Enables Level 5 Exorcismus.
Adds a 10% chance of casting Level 3 Exorcismus on the target when performing a physical attack.
Grand Cross Holy element.
Add a 10% chance of auto casting Level 3 Turn Undead on the enemy when attacking.
Regain 1 SP for each attack on an Undead monster and 3 SP for each killed Undead monster.
Slot [0].
Holy element.
Matk + 10%.
Enables Level 5 Holy Cross.
Adds a 15% chance of casting Level 5 Holy Cross on the target when performing a physical attack.
Slot [1].
Holy element.
Matk + 15%.
Enables Level 7 Holy Cross.
Adds a 25% chance of casting Level 7 Holy Cross on the target when performing a physical attack.
Slot [2].
Holy element.
Matk + 20%.
Enables Level 10 Holy Cross.
Adds a 35% chance of casting Level 10 Holy Cross on the target when performing a physical attack.
Kronos MATK + 20%.
INT + 3.
MaxHP + 300.
INT + 1, MaxHP 50 every two upgrades on the weapon.
A chance to active MATK + 12%.
SP Cost + 20% after using magical attack for 5 seconds.
Slot [0].
MATK + 20%.
SP Recovery - 50%.
Reduces Cast Time by 5%.
For every refine level, Reduces Cast Time by 1%.
When attacking with magical spell has a 20% chance of reducing Cast Time by 10% and consumed SP Decreases by 20% for 5 seconds.
Slot [2].
-the same as the new effect-

Staff of Destruction MATK + 25%.
INT + 3.
AGI + 10.
Reduces casting time of Amplify Magic by 50%.
Increases MATK and SP cost for skills by 1% for every 2 Upgrade Levels.
Small chance to cast Level 5 Jupitel Thunder whenever you are attacked physically. This chance depends on the refinement rate of this weapon.
Slot [2].
-the same as the new effect-


Staff of Bordeaux MATK + 175.
INT + 2.
DEX + 1
If character has mastered Dragonology (at Level 5), SP Cost is reduced by 1%, INT + 3.
Slot [0].
MATK + 15%
INT + 4.
DEX + 2.
If Safety Wall Lv 10 is learned: Enables Lv 1 Pneuma.
Increases SP consumption of Pneuma Skill to 1000%. Note: from 10 SP to 100 SP
Slot [2].
-the same as the new effect-

Berserk Guitar When equipped, Attack Speed is fixed at 190.
Reduces natural HP regeneration rate by 100%.
Loses 50 HP per every 5 second.
Reduces DEX by massive rate.
Slot [0].
HP Recovery -50%.
ASPD +20%.
Adds a 5% chance of autocasting Level 3 Reverberation on the target when dealing physical attacking.
[If the user's base INT is 90 or higher]
Increases the chance by 5%.
MaxHP + 10%.
Slot [3].
-the same as the new effect-

Carrot Whip Every time you attack, small chance to use AGI Up on yourself. The level of AGI Up cast depends on the refinement rate of this weapon.
When refined to + 11 or above, you'll cast level 10.
Slot [0].
DEX + 5
HP Recovery -50%
Adds a 10% chance to increase ASPD by 20%.
Adds a 10% chance of autocasting Level 3 Reverberation on the target when dealing physical attack.
-autocast Increase AGI removed-
Slot [3].
-the same as the new effect-

Cardo ASPD - 10%. DEF increases by Refine Rate. Slot [1].
DEF + 10.
ASPD - 10%.
For every 2 refine Levels, reduces damage taken from Neutral property attacks by 5%.
Slot [2].
-the same as the new effect-

Ancient Magic MATK + 15% Slot [2].
add MATK + 20%, DEX + 1.


Bible INT + 2. Slot [2].
add MATK + 15%.


Book no stat. Slot [3].
add MATK + 15%.


Book of Billows Water element.
Slot [2].
Water element.
add MATK + 15%.
Autocast Cold Bolt Lv3.
Slot [3].
-the same as the new effect-

Book of Mother Earth Earth element.
Slot [2].
Earth element.
add MATK + 15%.
Autocast Earth Bolt Lv3.
Slot [3].
-the same as the new effect-

Book of Blazing Sun Fire element.
Slot [2].
Fire element.
add MATK + 15%.
Autocast Fire Bolt Lv3.
Slot [3].
-the same as the new effect-

Book of Gust Wind Wind element.
Slot [2].
Wind element.
add MATK + 15%.
Autocast Lightning Bolt Lv3.
Slot [3].
-the same as the new effect-

Book of the Apocalypse Increases damage on Earth, Water, Fire and Wind Property enemies by 7% and Holy Property enemies by 5%. Slot [1].
add MATK + 15%.


Legacy of Dragon INT + 3.
Pierces Defense of Dragon monster.
Recover 10 SP every time you kill a Dragon monster.
Slot [1].
add MATK + 15%.
Girl's Diary Increases damage on Bongun monster by 150%. Slot [1].
add DEX +2. MATK + 15%.


Tablet no stat. Slot [1].
Add MATK + 15%.


Ixion Wings When attacking there is a chance of boost Attack Speed by 7% for 7 seconds. Higher refine boosts the chance of occurance. Slot [1].
DEX + 5.
Each attack has a 10% chance to increase ASPD by 100% for 2 seconds.


Weihna Adds a high chance to Poison status after using Sightless Raid on enemy.
Has a chance to gain ATK +10% for 5 seconds when doing melee physical attack.
Slot [2].
For every refine Level, Increases the damage of Sightless Mind by 10%.
If refined to +10, When using 'Sightless Mind', 100% autocast Lv 1 'Hiding'. ('Hiding' skill will be cast with the player's learned skill Level.)
-increases atk removed-


Chakram HIT + 10 when Katar Mastery is fully learned.
Increases damage when using skill Meteor Assault by 20%.
Slot [2].
When Katar Mastery skill is mastered, HIT + 30.
Increases the damage of Meteor Assault by 50%.
For every refine Level, Increases the damage of Meteor Assault by 5%.


Grimtooth Decreases all defenses applied to its owner by half.
Flee Rate + 10.
Perfect Dodge + 5.
Slot [1].
All DEF - 50%
FLEE + 30.
Perfect Dodge + 10.
Increases physical damage inflicted on Medium size monsters by 25%.
Increases physical damage inflicted on Large size monsters by 50%.


Solar Sword Regains 1% of the damage inflicted on its target as HP with each attack.
Drains 15 SP from its owner every 10 seconds.
Slot [1].
SP Recovery + 15%
Drains 1% of physical damage inflicted on its target as HP with each attack.
When equipped along with Sphinx Hat [0] or Sphinx Hat [1], Additionally, Drains 2% of physical damage inflicted on its target as HP with each attack.
-drains 15 SP removed-


Spectral Spear Increases damage done against Shadow Property, Demon and Undead type monsters by 20%.
Reduces damage received from Shadow Property, Demon and Undead type monsters by 10%.
If the target enemy dies, Recovers 50 HP.
Small chance to cause Confusion on yourself.
Slot [0].
Increases physical damage inflicted on Shadow property, Undead Property, Demon and Undead Race by 25%, and reduces damage taken from these monsters by 25%.
Gains 100 HP upon defeating enemies.
Adds a 10% chance of inflicting Chaos status on wielder when dealing Physical Attack.
Slot [1].
-the same as the new effect-

Wrench Enable a chance of randomly inflicting the Stun, Blind, Poison, Freeze statuses with each attack. Slot [1].
Enable a 7% chance of inflicting Stun, Blind, Poison or Bleeding statuses with each attack.
For every refine Level, ATK + 20.


War Axe DEX + 2.
LUK + 2.
Slot [2].
DEX + 1
LUK + 1
Increase the damage of Axe Tornado by 20%.
For every 3 refine Levels, DEX + 3, LUK + 3.
For every 3 refine Levels, increase the damage of Axe Tornado by 10%.


Hatii Claw Holy element.
Maximum HP - 2%
Bleeding an enemy when you attack (Success Chance 2%).
Slot [1].
Property: Neutral
Increase the damage of Glacier Fist by 300%.
Enables a 10% chance of inflicting Bleeding status with each attack.
Enables a 10% chance of inflicting Freezing status with each attack. /td>


Dea Staff Holy element.
MATK + 15%.
INT + 6.
VIT + 2.
A chance to recover 200 SP after using Heal.
Increase MATK by 1% for every 2 refine levels.
Slot [1].
INT + 6.
MATK + 15%.
Adds 10% chance of recovering 100 SP when using Heal.
Adds 50% chance of recovering 15 SP when using Holy Light.
For every refine Level, increases the damage of 'Holy Light' by 10%.


Krishna Increases damage when using skill Grimtooth by 10%.
When performing a physical melee attack, there is a small chance of casting Sonic Blow level 1, or the highest level the player knows.
Slot [2].
When Katar Mastery skill is mastered, ATK + 20.
Increases the damage of Soul Destroyer by 20%.
For every refine Level, INT + 2.


Loki's Nail Bleeding an enemy when you attack (Success Chance 3%). Slot [1].
When attacking has a 10% chance of inflicting
Bleeding status to all enemies within 5x5 cell area.
For every 3 refine Levels, Crit + 5.


Vecer Axe [Base Lucky >= 90] ATK + 20.
[Base Dexterity >= 90] CRIT + 5.
[Base Lucky or Base Dexterity >= 90] Increases damage when using skill Mammonite by 15%.
Slot [2].
[If the user's base LUK is 50 or higher] ATK + 25.
[If the user's base DEX is 50 or higher] HIT + 25.
[If the user's base DEX and LUK are 90 or higher] ASPD + 15%.
Non-critical damage +15%.


Muscle Cutter Add a 3% chance of auto casting Level 1 Decrease Agi on the enemy when attacking.
Add a 8% chance of auto casting Bleeding on the enemy when attacking.
Slot [2].
When using 'Bowling Bash', 15% autocast Lv 1 'Bowling Bash' on the taget. ('Bowling Bash' skill will be cast with the player's learned skill Level.) For every 3 refine Levels, STR + 3, ATK + 30.


Base Guitar Every time the enemy dies, Recovers 3 SP.
Add a 5% chance of auto casting Level 3 Seismic Weapon on the enemy when attacking.
Whenever you attack, small chance to cause Confusion around all enemies within 11 x 11 (PBAoE) cells around you.
Slot [1].
When attacking with magical spell has a 15% chance of autocasting Level 3 Heaven's Drive on the target.
When attacking with magical spell has a 15% chance of inflicting Chaos status to all enemies within 5x5 cell area.


Sea Witch's Foot Whenever the enemy dies, Recovers 5 SP.
Has a small chance of auto casting Level 3 Frost Nova on an enemy when the wearer receives physical attack.
Every time you attack, small chance to cause Silence to all enemies within 11x11 cells around you.
Slot [0].
Recovers 25 SP for each defeated enemy.
When attacking with magical spell has a 15% chance of autocasting Level 5 Frost Nova.
When attacking with magical spell has a 15% chance of inflicting Silence status to all enemies within 5x5 cell area.


Bloody Roar Pierces Defense of DemiHuman monster.
Flee Rate - 160.
Perfect Dodge - 160.
Reduces natural HP and SP recovery by 100%.
Slot [0].
additional effect, For every refine Level, non-critical damage +2%.


Ballista No stat. Slot [0].
Increases long range physical attacks by 20%.
ASPD - 20%.


Halberd No stat. Slot [0].
STR + 3
Slot [1].
-the same as the new effect-
Slot [2].
-the same as the new effect-
Excalibur Holy element.
INT + 5.
LUK + 10.
DEX - 1.
Slot [0].
enable kyrie lv 1.
chance 10% cast lv 1 kyrie.
Slot [0].
enable kyrie lv 3.
chance 10% cast lv 3 kyrie.
Slot [0].
enable kyrie lv 5.
chance 10% cast lv 5 kyrie.
Broad Sword DEF + 5. Slot [1].
CRIT + 10.
Slot [2].
-the same as the new effect-

Buster no stat. Slot [0].
Atk 190, weight 125.
Slot [2].
-the same as the new effect-
Slot [3].
-the same as the new effect-
Claw STR + 2. Slot [2].
Atk 70, STR + 3.
Slot [3].
-the same as the new effect-

Finger no stat. Slot [1].
Atk 90, DEX + 2.
Slot [2].
-the same as the new effect-

Flamberge no stat. Slot [0].
Atk 140.
For every refine Level, CRIT + 1, CRIT Dmg + 1%.
Slot [2].
-the same as the new effect-

Gakkung no stat. Slot [1].
Atk 110.
Slot [2].
-the same as the new effect-

Guitar no stat. Slot [0].
INT + 3.
Slot [1].
-the same as the new effect-

Gumoongoh no stat. Slot [1].
LUK + 3.
Slot [2].
-the same as the new effect-

Halberd no stat Slot [0].
Atk 150.
Slot [2].
-the same as the new effect-
Slot [3].
-the same as the new effect-
Holy Avenger no stat. Slot [0].
INT + 1.
Increases the damage of Holy Cross and Grand Cross by 10%.
For every refine Level, Increases the damage of Holy Cross and Grand Cross by 1%.


Iron Driver Weapon Range + 1. Slot [1].
Weapon Range: 3.
ASPD + 10%.


Jamadhar no stat. Slot [0].
Atk 175.
CRIT + 5.
Slot [1].
-the same as the new effect-

Lance no stat. Slot [0].
Atk 170
Slot [1].
-the same as the new effect-
Slot [2].
-the same as the new effect-
Mighty Staff Consumes 2 SP with each Physical attack.
STR + 10, MATK + 15%.
Slot [1].
STR + 10.
MATK + 15%.
For every refine Level, STR + 1.


Morning Star no stat. Slot [1].
CRIT + 10.
Slot [2].
-the same as the new effect-

Sharpened Legbone of Ghoul no stat. Slot [0].
CRIT + 5.
Increases physical damage inflicted on DemiHuman, Brute, and Plant race monsters by 10%.
For every refine Level, increases physical damage inflicted on DemiHuman, Brute, and Plant race monsters by 2%.


Skipping Rope Critical Rate + 20%. Slot [3].
Atk 80.
CRIT + removed.


Stunner Causes Stun effect to enemies by 1% chance. Slot [0].
Atk 165.
Slot [2].
-the same as the new effect-

Sword Mace no stat. Slot [1].
add slot only.
Slot [2].
-the same as the new effect-

Wand of Occult INT + 3, MATK + 15%. Slot [2].
-the same as the new effect-
add slot only.


Poison Knife Enable a high chance of inflicting the Poison status with each attack. Slot [0].
Atk 55.
Enable a 30% chance of inflicting Poison status with each attack
Slot [4].
-the same as the new effect-

Pole Axe STR + 1.
INT + 2.
DEX + 1.
Impossible to refine this item.
Slot [1].
STR + 2.
DEX + 2.
Ignores 50% DEF of the Normal and Boss monsters.


Rante Whip no stat. Slot [0].
CRIT + 15.
For every refine Level, CRIT + 1.
Slot [1].
-the same as the new effect-

Release of Wish MATK + 15%.
INT + 3.
Increased recovery skill effect + 5%.
When performing a Magical attack, there's a small chance recover SP and HP.
Slot [1].
MATK + 15%.
INT + 1.
VIT + 1.
When attacking with magical spell has a 25% chance of restoring 25 HP and 25 SP every 1 second for 2 seconds.
Slot [2].

Repeating Crossbow Weapon Range + 4. Slot [2].
Atk 55.
Weight 90.
Level Requirement: 33.


Burning Passion Guitar no stat. Slot [2].
Atk 90


Loner's Guitar no stat. Slot [2].
Atk 90


Green Acre Guitar no stat. Slot [2].
Atk 90


Gentle Breeze Guitar no stat. Slot [2].
Atk 90


Red Flame Whip no stat. Slot [2].
Atk 90


Icicle Whip no stat. Slot [2].
Atk 90


Gaia Whip no stat. Slot [2].
Atk 90


Electric Wire no stat. Slot [2].
Atk 90


Roguemaster's Bow Weapon Range + 6. Slot [1].
EquipLevelMin: 30.
ASPD + 5% .
Weapon Range 11.


Moonlight Dagger Regain 3 SP with each attack.
Maximum SP + 10%.
Slot [3].
Weight: 40.


Sucsamad Increases damage inflicted on Earth Property by 10%.
Increases damage inflicted on Wind Property by 10%.
Indestructible (except in upgrade attempts).
Slot [0].
Increases physical damage inflicted on Earth and Wind property monsters by 10%.
For every refine Level, increases physical damage inflicted on Earth and Wind property monsters by 3%.
Slot [1].
-the same as the new effect-

Unholy Touch Curse an enemy when you attack (Success Chance 2%).
Critical Rate - 1.
Indestructible (except in upgrade attempts).
Slot [1].
Increses physical damage inflicted on Holy property monsters by 20%.
Indestructible.
-curse effect removed-
-Crit - 1 removed-


Wizardry MATK + 15%.
Reduce Casting Time by 5%.
Slot [0].
INT + 6.
DEX + 2.
MATK + 25%.


Wing Staff MATK + 15%.
Reduce Casting Time by 5%.
Slot [0].
Element: Wind.
INT + 2.
MATK + 15%.
Reduces Cast Time by 10%.


Zephyrus Add a 10% chance of auto casting Level 3 Thunder Storm on the enemy when attacking.
Causes Silence effect to enemies by 2% chance.
Slot [0].
Adds a 10% chance of autocasting Level 3 Thunderstorm when dealing physical attack.
For every refine Level, adds a 2% chance of autocasting Level 3 Thunderstorm when dealing physical attack.
-silence status removed-
Slot [3].
-the same as the new effect-

Blade Whip Bleeding an enemy when you attack (Success Chance 3%). Slot [1].
Enables a 10% chance of inflicting Bleeding status with each attack.
For every refine Level, ATK + 10.


Chemeti Whip Critical Rate + 5%.
Flee Rate + 10.
Perfect Dodge + 2.
Slot [0].
Perfect Dodge + 10
For every 2 refine Levels, INT + 1, LUK + 3
-FLEE + 10 removed-
-CRIT + 5 removed-


Lariat Whip DEX + 5.
AGI + 1.
Slot [0].
AGI + 1.
DEX + 5.
Increse physical damage inflicted on Medium size monsters by 20%.
When equipped along with High Fashion Sandals [1], Increse physical damage inflicted on Medium size monsters by 20%.


Crescent Scythe Critical Rate + 30%.
HIT + 10.
Slot [0].
Atk 220
Weight: 350.
CRIT + 50.
HIT + 10.
Slot [1].
-the same as the new effect-

Gentleman Staff MATK + 15%.
DEX + 1.
[+ Magician Hat] DEX + 2, INT + 2, SP Recovery + 5%. Each refine increases MATK by 1%.
Slot [1].
INT + 1.
DEX + 1.
MATK + 15%.
For every refine Level, Reduces Cast Time of Fire Bolt, Cold Bolt, Lightning Bolt, and Earth Bolt by 2%.
[+ Magician Hat] INT + 3, DEX + 3, For every refine Level, increases MATK by 1%.


Cursed Dagger Has a chance to apply Curse on an enemy when attacking. Slot [0].
DEX + 6.
MATK + 15%.
When attacking with magical spell has a 15% chance of inflicting Curse status on the target.
-curse status by physical attack removed-


Cutlus Enables use of Level 5 Bash.
STR + 2.
DEF + 1.
Slot [0].
Level Requirement: 24.
Enables use of Level 5 Back Stab.
STR + 2.
DEX + 2.
When equipped along with Corsair [0] or Corsair [1], ATK + 100.
Slot [2].
-the same as the new effect-

Dagger of Counter Increases Critical Rate. Slot [0].
Level Requirement: 24.
CRIT + 90.
ASPD + 10%.
For every refine Level, ASPD + 1%, Maximum HP + 100.


Dead Tree Cane INT + 4.
MATK + 15%.
INT bonus increases if refined past + 6, at the cost of reduced Max HP and Max SP.
[Refine Rate 6] INT + 1, MaxHP - 200, MaxSP - 100.
[Refine Rate 7] INT + 2, MaxHP - 400, MaxSP - 200.
[Refine Rate 8] INT + 3, MaxHP - 600, MaxSP - 300.
[Refine Rate 9] INT + 4, MaxHP - 800, MaxSP - 400.
[Refine Rate 10] INT + 5, MaxHP - 1000, MaxSP - 500.
Slot [0].
MATK + 15%.
For every 2 refine Levels, INT + 3, LUK + 3, Maximum HP - 3%, Maximum SP - 3%, HP Recovery - 3%,and SP Recovery - 3%.


Dragon Killer Pierces Defense of Dragon monster.
Receive 10% more Experience Points from Dragon monsters.
[Dragon Killer & Dragon's Breath Equip Set]
Slot [0].
Increases physical damage inflicted on Dragon race monsters by 40%.
Receive 10% more Experience Points from Dragon monsters.
-piercing DEF of Dragons removed-
Slot [2].
-the same as the new effect-

Dragon Wing Ignores physical defense of Dragon type monster.
3% chance to get Oridecon Arrow upon killing Dragon monsters.
Slot [1].
Increases physical damage inflicted on Dragon race monsters by 60%.
Receive 10% more Experience Points from Dragon monsters.
-piercing DEF of Dragons removed-
-chance gaining oridecon arrow removed-


Gae Bolg Pierces Defense of Dragon monster.
10% additional damage on Boss monster.
[Gaebolg & Dragon's Breath Equip Set]
Slot [0].
Increases physical damage inflicted on Dragon race monsters by 20%.
Increases damage inflicted on Boss Monster by 20%.
-piercing DEF of Dragons removed-
Slot [2].
-the same as the new effect-

Dragon Breath Reduces damage received from Dragon type monsters by 15%.
[+ Dragon Slayer or Dragon Killer or Gae Bolg] Increases damage on Dragon monster by 5%.
Slot [1].
Reduces damage taken from Dragon monsters by 15%.
[+ Dragon Slayer, Dragon Slayer [1], Dragon Slayer [2],Dragon Killer, Dragon Killer [2]] Ignores physical defense of Dragon monsters.
[Gae Bolg, or Gae Bolg [2]] Reduces damage taken from Boss monsters by 20%.


Fireblend Enables use of Level 3 Fire Bolt.
Add a chance of auto casting Level 3 Fire Bolt on the enemy when attacking.
Slot [0].
Enables use of Level 3 Fire Bolt.
Adds a 15% chance of autocasting Level 1 Fire Bolt when dealing physical attack.
Adds a 10% chance of autocasting Level 2 Fire Bolt when dealing physical attack.
Adds a 5% chance of autocasting Level 3 Fire Bolt when dealing physical attack.


Ice Falchio Enables use of Level 3 Cold Bolt.
Add a 1% chance of auto casting Level 3 Cold Bolt on the enemy when attacking.
Freeze enemies by 5% chance when hit.
Freeze its owner by 0.1% chance when used.
Slot [0].
Enables use of Level 3 Cold Bolt.
Adds a 15% chance of autocasting Level 1 Cold Bolt when dealing physical attack.
Adds a 10% chance of autocasting Level 2 Cold Bolt when dealing physical attack.
Adds a 5% chance of autocasting Level 3 Cold Bolt when dealing physical attack.
--Frozen chance removed--


Golden Mace Increases damage inflicted on Undead monster by 10%.
Indestructible (except in upgrade attempts).
Slot [1].
Increases Holy elemental magic damage by 15%.
Increases SP consumption of all skills by 25%.
Unbreakable.
When equipped along with Golden Gear [0] or Golden Gear [1], Unstripable.
Slot [2].
-the same as the new effect-
Golden Gear Indestructible (except in upgrade attempts). Slot [0].
DEF: 7.
Reduces damage taken from magic attacks by 20%.
Increases SP consumption of all skills by 25%.
Unbreakable.
When equipped along with Golden Mace [1] or Golden Mace [2], Adds a 10% chance autocasting Level 1 Assumptio on the user when receiving Physical Attacks.
Additionally, increases SP consumption of all skills by 50%.
Unstripable.
Slot [1].
-the same as the new effect-

Kitchen Knife Critical Rate + 30%.
Increases damage against Demihuman monsters by 3%.
Add a 50% additional chance of dropping Meat each time a Brute monster is killed.
Slot [0].
Increases physical damage inflicted on DemiHuman, Brute, Fish and Plant race monsters by 20%.
For every 2 refine Levels, increases physical damage inflicted on DemiHuman, Brute, Fish, and Plant race monsters by 4%
-CRIT + 30 removed-
-chance to get meat removed-


Hellfire STR + 3.
Add a 10% chance of auto casting Level 3 Fire Ball on the enemy when attacking.
Slot [1].
ASPD + 10%.
Adds a 20% chance of autocasting Level 5 Fire Ball when dealing physical attack.
For every refine Level, ASPD + 1%.
Slot [2].

Light Epsilon Increases damage inflicted on Demon monster by 3%. Enables use of Level 3 Heal. Slot [1].
MATK + 15%.
Enables use of Level 5 Heal.
Increases physical damage inflicted on Demon race monsters by 20%.


Nagan Increases damage against DemiHuman monster by 5%.
Enables use of Level 5 Double Attack.
Slot [0].
Enables use of Level 5 Double Attack.
For every refine Level, Increases physical damage inflicted on DemiHuman race monsters by 5%.


Katzbalger VIT + 5.
DEF + 10.
Slot [0].
Atk 200.
FLEE - 90%.
DEF + 10.
VIT + 5.
When equipped along with Helm [1], Pauldron [1], Full Plate Armor [1], Greaves [1], and The Sign, Reduces damage taken from Neutral property attacks by 30%.


Masamune Decreases all Defense applied on owner by two-third.
Increases Attack Speed by 2%.
Flee Rate + 30.
STR - 5.
Slot [0].
All DEF - 67%.
AGI + 5.
FLEE + 30.
-STR - 5 removed-
-ASPD + 2% removed-
When equipped along with Helm [1], Pauldron [1], Full Plate Armor [1], Greaves [1], and The Sign, ASPD + 30%.


Zweihander Indestructible (except in upgrade attempts). Slot [0].
Weight: 250.
ASPD - 30%.
ATK + 20.
STR + 5.
-Indestructible removed-
When equipped along with Helm [1], Pauldron [1], Full Plate Armor [1], Greaves [1], and The Sign, Non Crit Damage + 40%.
Slot [2].
-the same as the new effect-

Berdysz Reduces damage received from Medium-sized monsters by 13%.
Reduces damage received from Large-sized monsters by 15%.
Slot [2].
Reduces damage taken from Medium and Large size monsters by 15%.
For every refine Level, Reduces damage taken from Medium and Large size monster by 1.5%.


Ruber Has a low chance to increase damage of Bash and Bowling Bash by 20% for 15 seconds when dealing a physical melee attack. Slot [1].
All DEF - 50%.
Increases the damage of Magnum Break by 50%.
For every refine Level, increases the damage of Magnum Break by 5% and reduces damage taken from Neutral property attacks by 1%.
-increases damage of bash and bowling bash removed-


Wild Beast Claw When the weapon's special ability activates by small chance, the target will receive a very dangerous wound, causing effects of Heal, Sanctuary, and Potion Pitcher effectiveness by 20%.
Some recovery items will have their effective reduced by 20%.
[Refine Rate +9 or higher] Then the recovery effects will have its effectiveness reduced by 40% instead of 20%.
Slot [1].
Increases physical damage inflicted on Small and Medium size monsters by 20%.
Adds a 10% chance of autocasting Level 3 Critical Wounds on the target.
(Critical Wounds Level 3: reduces healing effect by 60%)


Tooth Blade Whenever you attack, small chance to cause all enemies within 5 x 5 cells around you to delay their casting time by 20%.
[Refine level >=9] When effect is triggered, the AoE cell effect is increased to 11 x 11 and delays casting time of affected enemies by 40%.
Slot [1].
Increases physical damage inflicted on Small and Medium size monsters by 20%.
Adds a 10% chance of autocasting Level 3 Slow Cast on the target.
(Slow Cast Level 3: increases cast time by 60%)


Electric Eel INT + 2.
AGI + 2.
Has a chance of auto casting Level 3 Jupitel Thunder and Arrow Vulcan on the enemy when attacking.
The skill level of Arrow Vulcan that is casted depends on the refinement rate of this weapon.
Slot [2].
INT + 2.
LUK + 2.
-AGI + 2 removed-
Adds a 10% chance of autocasting Level 3 Jupiter Thunder when dealing physical attack.
Adds a 10% chance of autocasting Level 3 Arrow Vulcan when dealing physical attack.
[If the user's base INT is 90 or higher] ASPD + 20%.


Inverse Scale Every attack you do has a chance of causing all enemies within 5 x 5 cell around you to receive a random abnormal status. Slot [0].
Adds a 10% chance of autocasting Level 1 Dragon Fear when dealing physical attack.
For every 2 refine Levels, AGI + 3, CRIT + 2.


Long Horn Small chance to cause Bleeding status ailment on the target.
Enables use of Level 1 Detoxify.
Indestructible (except in upgrade attempts).
[+ Valkyrja's Shield] Whenever you take damage, small chance to auto-spell Level 2 Assumptio on yourself.
Slot [1].
-Description: neutralize poison and inflict bleeding removed-
A spear fashioned from a unicorn's horn.
-enable Detoxify removed-
-Bleeding status removed-
Indestructible
Increases physical damage inflicted on Water, Fire, Shadow and Undead property monsters by 10%.
When equipped along with Valkyrie Shield, Increases physical damage inflicted on Water, Fire, Shadow and Undead property monsters by 20%.
-autocast assumptio removed-


Falken Blitz Increases damage when using skill Sharp Shooting, Double Strafe, Arrow Repel by 10%. Slot [2].
When using Blitz Beat, adds a 15% chance to auto-cast Blitz Beat at Level 1, or that user's learned skill level if higher.
[Every 3 refines] LUK + 7.


Croce Staff MATK + 15%.
INT + 4.
A chance of auto casting Blessing if Heal is learned.
Slot [1].
adds a 10% chance to auto-cast Heal on the user at Level 1, or at the user's learned Heal level if higher.


La'cryma Stick MATK + 15%.
INT + 4.
Each refine increases MDEF + 1 and damage with Storm Gust by 1%.
If refined to + 10, reduce Storm Gust cast time by 8%.
Slot [2].
[Every refine] MDEF + 1. Inflict 1% more damage with Storm Gust.
[Refine +10] Reduce Cast Time of Storm Gust by 10%.



Skill Revamps

Some skills have been adjusted to provide a fresh and unique gameplay experience, starting with the Novice class.

For example, Novices can now cure Poison and Bleeding. They can also gather items within an area using Loot. Swordmans can learn Spear Mastery from the beginning. [Hunters] can call a Warg as a companion. Wizards gain access to Crimson Rock, a Fire-element skill that deals area damage, and Ice Block to help them survive dangerous situations. All classes also gain access to a unique life skill called Foraging.

To learn more about these changes, visit the page for the class you are interested in.


Other Changes

Alongside the major features, we have also made a number of smaller changes and improvements across the game. These changes are aimed at making everyday gameplay smoother and adding more options for players.

Other Changes
Feature Change
Life Skills Explore Foraging, Mining, and Fishing to gather materials and create new ways to earn Zeny.
Achievements Complete Achievements to earn titles. Equip titles to gain stats and unique visual effects.
Cute Pets Tame pets and equip them with accessories from monster drops. Loyal Pets can also attack and use skills when equipped with a pet accessory.
World Map Explore a bigger world with expanded fields and more monster spawns for a wider variety of hunting grounds.
Monsters Monsters can now talk dynamically. Summoned monsters from Dead Branches despawn after 1 hour and display their summoner's name.
Party Gain 5% extra EXP per party member and find parties more easily using Looking for Party (LFP) to quickly find and join parties for your preferred activities.
Player vs. Player Fight other players in the new open PvP area in Comodo Town or challenge another party anywhere using the Party Duel command.
Economy Earn Zeny in new ways by selling Life Skill materials or taking part in dice bets with other players.
Marriage New family skills let you revive family members, summon your family party members, and increase parent stats.
Baby Class Baby classes can now reach 85 in their stats with a reduced 10% penalty for Forging and Alchemy.
Homunculus Complete the daily Homunculus Tablet quest to increase Homunculus intimacy.
Weather Some field maps can have rain that provides temporary stat bonuses. Comodo Town also switches to night mode in the evening.
Refinement Get higher weapon ATK bonuses with the reworked refinement system. Oridecon can also refine Level 1 and Level 2 weapons above +6.
Cooking Enjoy simpler food recipes with only Levels 3, 7, and 10. Food stat bonuses have also been reworked.
Guild Guilds can have up to 72 members and are limited to 1 alliance. Guild Storage Extension also lets members share storage.
Vending System Use Auto Trade to run multiple merchants at the same time while still playing on the same account.
Alchemist & Blacksmith Rank Compete for up to 20 ranks with reworked rank bonuses. Monthly point decay helps keep the rankings competitive.
Attendance Claim rewards through Daily Attendance over 20 days. The reward progress does not reset when you miss a day.
Kafra Points Get more value from your Zeny-to-points conversion and enjoy an improved lottery reward pool from Kafra Headquarters in Aldebaran.
Chat Toggle chat timestamps to see the exact time each message was sent.
Mail Mail usage is limited to 10 mails per day.
War of Emperium WoE is currently disabled and is planned to return as a new system called Siege.

You can learn more about these changes in Special Features and Comodo Activities.


Back to Features