Skip to content

Leveling Spots

Leveling Spots

Summary: Recommended hunting grounds for every stage of your journey, from your first steps on Grand Line to endgame farming. Pick whichever fits your class, playstyle, or simply has less competition at the time.


Grand Line (Starting Area)

Every new character begins on Grand Line, a small island you can freely explore before setting out into the wider world. The monsters here fill the same role as a standard Training Ground, easy, low-risk targets to learn the basics on, but each one has been reskinned with a unique sprite and name to fit the island theme.

For players who want an early challenge, 2 tougher monsters also roam the map, offering a tougher fight and a better reward than anything else on Grand Line.

Map Level Range Notes
Grand Line 1 to Job Level 10

You cannot leave Grand Line until you reach Job Level 10. Once you hit that milestone, you're free to head off the island and continue your adventure.


Level 10 to 30

Map Level Range Notes
Prontera Culvert (prt_sewb1/prt_sewb2) 13-30 Thief Bug Eggs, Thief Bugs, Familiars, Tarou, Spore and Plankton also appear on prt_sewb2. Watch for Thief Bug swarms once past prt_sewb1.
Payon Cave (pay_dun00) 12-30 Familiars, Zombies, Skeletons, Snakes, Poporing. Great loot, good EXP, average risk.
Payon Field (pay_fild01) 20-30 Spore. Weak mobs, great for early mobbing.
Einbroch Field (ein_fild10) 15-35 Porcellio is the dominant monster here, with Flora and a handful of Geographer mixed in. Porcellio and Flora are stationary and can't hit past 4 cells, safe for ranged classes.

Level 30 to 50

Map Level Range Notes
Payon Forest (pay_fild02) 21-40 Wolves, Spores, Snakes, Poporing. Below-average loot but strong EXP, weak mobs, great for mobbing.
Prontera Culvert (prt_sewb3) 31-40 Male/Female Thief Bugs. Upgrade your weapon to the safe refine limit before coming here.
Byalan Dungeon (iz_dun00) 30-45 Plankton, Marina, Kukre, Hydra, Vadon. Excellent loot, fair EXP.
Toy Factory (xmas_dun01/xmas_dun02) 30-50 Cookie, Christmas Cookie, Cruiser, Myst Case.
Louyang Field (lou_fild01) 30-50 Mi Gao and Mantis are equally common here, along with Bigfoot and Caramel. Hits hard, a party with a Mage or ranged support helps a lot.
Comodo Field (cmd_fild01) 25-60 Alligator, Savage, Poporing, Poison Spore, Rocker, Greatest General. Wide range, good throughout.

Level 50 to 70

Map Level Range Notes
Payon Cave (pay_dun01/pay_dun02) 41-60 Soldier/Archer Skeleton, Smokie, Munak, Bongun, Mandragora, Nine Tail. Munak and Bongun also drop pet-taming items.
Byalan Dungeon (iz_dun01/iz_dun02) 41-60 Thara Frog and Cornutus are the most common monsters here, alongside Hydra and Vadon on iz_dun01, Marse and Obeaune added on iz_dun02.
Orc Dungeon (orcsdun01) 51-70 Orc Zombie, Orc Skeleton, Familiar, Steel Chonchon. Great for mobbing, a Fire weapon helps a lot here.
Glast Heim Culvert (gl_sew01) 45-60 Whisper, Gargoyle, Anolian, Cramp. Bring an Earth weapon and a heavy shield; watch for Arclouze.
Glast Heim Chivalry (gl_knt01) 50-65 Raydric. Popular party spot.
Sphinx (in_sphinx3) 61-70 Requiem is by far the dominant monster here, with Matyr, Pasana, Marduk, Zerom, and Drainliar mixed in. Bring potions, these hit reasonably hard.
Coal Mine (mjo_dun03) 61-70 Skeleton Worker, Martin, Myst. Solid spot with the right gear.

Level 70 to 85

Map Level Range Notes
Orc Dungeon (orcsdun02) 71-80 Zenorc, Orc Skeleton, Steel Chonchon, Drainliar. Good mobbing, decent loot alongside EXP.
Clock Tower (c_tower2/c_tower3) 65-85 Punk, Rideword, Clock, Alarm. Watch for Elders and stray Mimics.
Clock Tower (alde_dun04) 65-80 Bathory, Anolian. Careful of Silence; requires the Key of Underground to enter.
Rachel Field (ra_fild05) 70-85 Hill Wind, Drosera, Geographer. Hits hard at range, good EXP for high ASPD/FLEE builds.
Valley of Gyoll (nif_fild02) 70-85 Bloody Murderer, Loli Ruri, Dullahan, Gibbet.
Einbroch Field (ein_fild06) 70+ Goat, Harpy, Pupa. One of the best solo spots in this range with the right gear.
Juperos (juperos_01) 70-95 Venatu (all colors), Dimik. Wide level range, good throughout.
Rachel Sanctuary (ra_san01) 70-80 Vanberk, Isilla. Requires completing the entry quest chain first.

Level 85 to 99

Map Level Range Notes
Pyramids (moc_pryd04) 71-99 Mummy, Ghoul, and Matyr are all common here, with Isis and a small number of Ancient Mummy mixed in. Mob with AoE or beat them down one at a time.
Geffen Field (gef_fild14) 71-99 High Orc, Orc Archer, Orc Lady. Ice or Hydra-carded weapons recommended; mobbable all the way to 99.
Clock Tower (alde_dun02) 80-90 High Orc, Iron Fist, Orc Archer, Brilight, Arclouze. Very mobby map, good for both mobbing and one-shot strategies.
Turtle Island (tur_dun01) 80-99 Dragon Tail, Spring Rabbit, Permeter, Pest.
Turtle Island Dungeon (tur_dun02/tur_dun03) 80-99 Permeter, Freezer, Assaulter, Heater, Soldier.
Ice Dungeon (ice_dun02/ice_dun03) 80-99 Siroma, Snowier, Gazeti, Ice Titan.
Somatology Laboratory (lhz_dun01/lhz_dun02) 80-99 Metaling, Anopheles, Remover, and the named Bio2 mobs at the very top of the range.
Sphinx (in_sphinx4) 80-90 Minorous, Pasana, Marduk, Anubis. Watch for Hammerfall in groups.
Rachel Sanctuary (ra_san04) 90-99 Echio is the dominant monster here, with Agav and Seeker mixed in.
Cursed Abbey (abbey02) 90-99 Zombie Slaughter, Ragged Zombie, and Flame Skull are the most common, with a small number of Necromancer per section.
Juno Field (yuno_fild11) 80-99 Geographer and Sleeper are roughly equally common. High DEF, trapping or high DEX builds do best here.

Back to Basics