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Training Dummy

Training Dummy

Summary: Training Dummies help players test damage, skills, and character builds in a safe environment.


Location

Training Dummy NPCs can be found in most towns. Outside of Comodo, 8 NPCs are available in total - 4 during the daytime and 4 during the nighttime.
Their locations remain the same, with only the available NPCs changing based on the time of day.

Training Dummy NPC Locations


Summon Dummy

There are 2 types of Training Dummies available:

  • General Dummy
  • Personal Dummy

All dummies use Lunatic monster stats and attributes by default and can only be summoned within towns.


General Dummy

Talk to the Training Dummy NPC and choose the option to summon a Punching Bag. You must be within 10 cells of the NPC to summon a Punching Bag. Each NPC can have a maximum of 3 active Punching Bags at a time.

Once summoned, the Punching Bag can be attacked or targeted with skills by any player. The Punching Bag will remain active for up to 30 minutes while it is being attacked. If it is not attacked for 2 minutes, or if the player who summoned it logs out, the Punching Bag will disappear. The same rules apply to Personal Dummies.

Personal Dummy

You can purchase a Ritual Totem Box from the Comodo Tool Dealer (comodo 156/97) Copied or (n_comodo 156/97). Copied Opening the box grants a 10-minute rental Totem Wand, which can be used to summon a Personal Dummy.
Personal Dummies can only be summoned within towns and cannot be placed near NPCs.
Only you, your party members, and your guild members can attack or use skills on this dummy.

Dummy Customization

A Totem Wand is required for dummy customization and can be obtained from a Ritual Totem Box purchased from the Comodo Tool Dealer (comodo 156/97) Copied or (n_comodo 156/97). Copied
Use the Totem Wand on your summoned Personal or General Dummy to access its customization options.

You can enter a Monster ID to automatically copy the stats and attributes of a specific monster, then make further adjustments if needed, or manually configure everything yourself.
The Monster ID only affects the dummy's stats and attributes; its appearance will remain unchanged.
Up to 3 custom setups can be saved for quick access later.


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