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Guild

Guild

Summary: Guilds bring players together under a shared name and emblem, with guild levels, skills, and War of Emperium participation. Comodo Party guilds start with a capacity of 20 members, expandable up to 60 through the Guild Extension skill.


Creating a Guild

To create a guild, you will need an Emperium. Once you have one on the character you want to found the guild with, use the /guild "Guild Name" command to establish it.

Using an Emperium to create a guild consumes it. If the guild is later disbanded, the Emperium is not returned.

The character who creates the guild becomes the Guild Leader, and can set the guild's emblem, titles, and notice from the Guild window.


Member Capacity

Guild capacity starts at 20 members (including the Guild Leader). To raise this cap, the guild must invest skill points into the Guild Extension skill, raising capacity in stages up to a maximum of 60 members.

Guild Extension

Level Member Capacity
1 +4 members
2 +8 members
3 +12 members
4 +16 members
5 +20 members
6 +24 members
7 +28 members
8 +32 members
9 +36 members
10 +40 members

Note

  • Guild Extension capacity is not cumulative between levels, each level sets a new total capacity rather than adding on top of the previous one.

Alliances

Guilds can form an alliance with another guild, allowing members of both guilds to cooperate without the risk of friendly fire or being attacked by each other's members.

  • A guild can only be allied with one other guild at a time.
  • To form an alliance, both Guild Leaders must agree, the invite is sent and accepted through the Guild window.
  • Breaking an alliance can be done at any time by either Guild Leader, no cooldown applies before a new alliance can be formed.

Info

  • An alliance is separate from a guild's opposition (enemy) list. Being allied with a guild does not prevent conflict with other guilds, including ones your ally may be at war with.

Guild Levels and Skills

Guilds gain levels through EXP contributed by their members. Guild Leaders can set an EXP tax through Guild Titles, a portion of each taxed member's Base EXP is automatically donated to the guild whenever they defeat a monster.

  • Each guild level grants one skill point, which can be spent on guild skills such as Guild Extension, Guild Storage, and various WoE-oriented buffs.
  • Only the Guild Leader can allocate guild skill points and use active guild skills.

Titles and Permissions

Guild Titles control what each member is allowed to do, and can also be used to assign an EXP tax rate per title.

  • Rights such as inviting new members, expelling members, and accessing Guild Storage are all granted through titles.
  • The order titles are listed in also determines how members are sorted in the Guildsmen tab.

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