Skip to content

Claymore Trap

Claymore Trap

Claymore Trap
Claymore Trap
Max Level: 5
SP Cost: 15
Skill Form: Active
Type: Trap (Visible)
Target: Ground
Range: 3 cells
Duration: (20 * SkillLv) seconds
Cast Delay: 1 second
Catalyst: 2 Trap
Prerequisites
Shockwave Trap Lv. 1
Blast Mine Lv. 1

Description

Sets a Fire trap which inflicts splash damage in a 5x5 area. Claymore Traps can be attacked to explode instantly. A trap that has not been stepped on is released after the duration expires and returns the Trap. Damage increases according to Skill Level, INT and DEX.

Skill Level Effect
Lv. 1 Duration: 20 seconds
Lv. 2 Duration: 40 seconds
Lv. 3 Duration: 60 seconds
Lv. 4 Duration: 80 seconds
Lv. 5 Duration: 100 seconds

Back to Classes