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Knight

Knight

Summary: Knights are advanced melee fighters in Comodo Party, known for their durability and mounted combat. They perform well in both single-target and area combat using swords and spears.


Knight
Knight
Job Type:Second Class
Job Level:50
Race:Human
Changes At:Prontera
Skills:10
Skill Points:49
Quest Skills:1
Job Bonuses
STR + 8 AGI + 2 VIT + 10 INT + 0 DEX + 6 LUK + 4

Overview

The Knight class is the primary second job progression of the Swordman class, gaining access to both swords and spears for more versatile combat. With improved combat techniques and powerful skills such as Bowling Bash and Brandish Spear, Knights can handle enemies effectively in both close-range battles and larger encounters.

They can specialize in two main playstyles:

  • Sword-based builds focused on burst damage
  • Spear-based builds focused on range and area attacks

After reaching Base Level 99 and Job Level 50, Knights can transcend and begin a new journey through a stronger High-class path. By advancing through the transcendent route and reaching Second Class once again, they can evolve into Lord Knight.


Job Changing

  1. Travel to Prontera and enter the Knight Guild located northwest of the city. (prontera 48/343)Copied

  2. Speak with the Chivalry Captain (prt_in 88/101)Copied inside the guild to apply for the Knight job change.

  3. After registering, speak with Sir Andrew (prt_in 75/107)Copied.

  4. Speak with Sir Siracuse (prt_in 71/94)Copied to begin the first quiz.

    Knowledge Quiz

    No. Question Answer
    1 Which of the following weapons are not affected by the Sword Quicken skill? Mace
    2 Which of the following is not necessary to learn Bowling Bash? Provoke Lv.10
    3 What skills are not necessary to learn the skill Brandish Spear? Spear Boomerang Lv.3
    4 Of the following, which can attack a Nightmare, which has the Ghost attribute? Zephyrus
    5 What percentage of your normal attack speed will you have after learning Level 3 Cavalier Mastery? 80 % of normal attack speed
    6 What should you do when you run into a Novice asking for help in town? Tell the Novice of a reasonable hunting area.
    7 How should you act within a party? Protect everyone in the front of the battle.
    8 What's the most important value a Knight must have? Honor
  5. Speak with Sir Windsor (prt_in 79/94)Copied to begin the combat examination. There are three rounds of monsters to defeat in this test.

  6. Once you pass the combat test, speak with Lady Amy (prt_in 69/107)Copied for the Personality Quiz.

    Personality Quiz

    No. Question Answer
    1 Let's say your in Morroc and you want to recruit a party member. What would you do? Make a chatroom and wait.
    2 You're in a party with a hunter, a priest, a wizard, a blacksmith, and an assassin. The six of you decide to train in the Pyramids. Your party makes it to the fourth floor of the pyramid, what will you do now? Scout ahead and make sure it's safe for all
    3 A lame-o guy creates a mob right in front of your party and disappears. What would you do? Look after your partners.
    4 Somehow you beat the mob. Your party then journeys on and you stumble upon someone who has fainted. This guy begs you to help him, what will you do? Ask the priest in your party to help.
    5 You guys have to go to different places so you guys seperate yourselves into smaller groups. During your previous battles, a monster dropped a very valuable item that you picked up. What do you do with it? Give it to the person that deserves it the most.
    6 You decide to go back to Prontera and sell some of the valuable items you picked up. On the road, you see a lot of chatrooms. What would be the best way to sell them? Create a chatroom to advertise the items.
    7 Someone comes up to you and begs you for money. What would you do? Tell him a place where its suitable for him to earn money.
    8 Now your alone and training in a forest. You are happily riding a pecopeco. You run into someone who's lost. What do you do? Tell her where the exit is.
    9 You're still in the forest but now your busy fighting monsters. You realize that you've run out of healing items and your health is very low. Suddenly a priest appears! What would you do? Would you please heal me. I'll share the drops with you.
    10 Your getting tired so you decide to head back to town. On the road back to town, you see a very valuable object. What will you do? Ask around to see if anyone dropped it.
  7. After passing the Personality Quiz, speak with Sir Edmond (prt_in 70/99)Copied for the Self Control Test.

  8. Next, meet Sir Gray (prt_in 87/92)Copied for the final Personality Test.

  9. Once all tests are complete, return to the Chivalry Captain (prt_in 88/101)Copied to officially become a Knight.

Completion Rewards

  • 7 Awakening Potions.

Class Data

Skills

Skill Description Levels Type
Sword Quicken
Temporarily increases Attack Speed, HIT, and Critical for the duration of the skill. 10 Supportive
Auto Counter
Performs a defensive stance that reduces damage received from close range physical attacks. 5 Supportive
Bowling Bash
Strikes an enemy with massive force, turning the impact into a 5x5 area splash attack. 10 Physical Melee
Peco Peco Ride
Enables riding of a Peco Peco. 1 Passive
Cavalier Mastery
Increases Attack Speed while mounted on a Peco Peco. 5 Passive
Spear Boomerang
Throws a spear at a target, inflicting long range physical damage. 5 Physical Ranged
Spear Quicken
Temporarily increases Attack Speed, HIT, and Critical for the duration of the skill. 10 Supportive
Pierce
Attacks an enemy with repeated spear thrusts. The number of hits depends on the target's size. 10 Physical Melee
Spear Stab
Pierces a target with a spear, damaging enemies in a line and knocking them backward. 10 Physical Ranged
Brandish Spear
Attacks all enemies around the target with a powerful spear swing. Only usable while riding a Peco Peco. 10 Physical Ranged

Quest Skills

Skill Description Levels Type Job Level Requirement Quest
Charge Attack
Charges toward a distant enemy, knocking the target back. 1 Physical Melee 1 Yes

Job Bonuses

Stat + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10
STR 4 10 15 21 27 33 46 47 - -
AGI 13 38 - - - - - - - -
VIT 1 3 8 12 17 18 23 29 36 43
INT - - - - - - - - - -
DEX 11 19 31 40 48 49 - - - -
LUK 5 20 28 37 - - - - - -
Example: A Knight gains VIT + 1 at Job Level 1 and reaches a total of VIT + 10 at Job Level 43.

ASPD

Knight ASPD Calculator

ASPD Potion
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