Champion
Champion
Summary: Champions specialize in Knuckles and Fists, mastering Spirit Sphere techniques and close-range combat.
| Champion | |
|---|---|
|
|
| Job Type: | Transcendent Second Class |
| Job Level: | 70 |
| Race: | Human |
| Changes At: | Valhalla |
| Skills: | 4 |
| Skill Points: | 69 |
| Quest Skills: | 0 |
| Job Bonuses | |
|
STR +9
AGI +9
VIT +7
INT +7
DEX +10
LUK +3
|
|
Overview
Champions are the Transcendent variants of Monks. The class continues to specialize in Spirit Sphere techniques and close-range combat while gaining access to even stronger offensive abilities. Existing Monk skills remain effective, while Zen instantly restores Spirit Spheres for use in battle.
Champions also gain powerful skills that further expand the class's combat options. Asura Strike unleashes all remaining Spirit Spheres in a single devastating attack before draining the Champion's SP. Palm Push Strike deals ranged damage while knocking enemies backward.
Job Changing
Champions require Job Level 50 as a High Acolyte before advancing to the class.
See the Rebirth Job Change Guide for detailed information.
Class Data
Skills
| Skill | Description | Max Level | Type |
|---|---|---|---|
| Summons 5 Spirit Spheres at once. | 1 | Supportive | |
| Strikes an enemy using the palms, pushing back the enemy 3 cells and causing damage after 1 second delay. | 5 | Physical Melee | |
| A combo skill that can be cast after using Raging Thrust. | 5 | Physical Melee | |
| A combo skill that can be cast after using Raging Thrust. | 10 | Physical Melee |
Job Bonuses
| Stat | + 1 | + 2 | + 3 | + 4 | + 5 | + 6 | + 7 | + 8 | + 9 | + 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| STR | 1 | 9 | 17 | 27 | 37 | 48 | 59 | 65 | 66 | - |
| AGI | 4 | 12 | 20 | 21 | 29 | 45 | 52 | 62 | 70 | - |
| VIT | 3 | 15 | 24 | 39 | 42 | 58 | 68 | - | - | - |
| INT | 2 | 11 | 33 | 47 | 56 | 64 | 69 | - | - | - |
| DEX | 6 | 16 | 22 | 30 | 38 | 44 | 50 | 53 | 60 | 67 |
| LUK | 13 | 34 | 46 | - | - | - | - | - | - | - |